feat: generic identifier (#27)

This commit is contained in:
EdJoPaTo
2023-10-30 13:18:58 +01:00
committed by GitHub
parent 58a80b64a7
commit b914819283
5 changed files with 253 additions and 120 deletions
+17 -6
View File
@@ -25,16 +25,26 @@ impl<'a> App<'a> {
fn new() -> Self { fn new() -> Self {
Self { Self {
tree: StatefulTree::with_items(vec![ tree: StatefulTree::with_items(vec![
TreeItem::new_leaf("a"), TreeItem::new_leaf("a", "Alfa"),
TreeItem::new( TreeItem::new(
"b", "b",
"Bravo",
vec![ vec![
TreeItem::new_leaf("c"), TreeItem::new_leaf("c", "Charlie"),
TreeItem::new("d", vec![TreeItem::new_leaf("e"), TreeItem::new_leaf("f")]), TreeItem::new(
TreeItem::new_leaf("g"), "d",
"Delta",
vec![
TreeItem::new_leaf("e", "Echo"),
TreeItem::new_leaf("f", "Foxtrot"),
],
)
.expect("all item identifiers are unique"),
TreeItem::new_leaf("g", "Golf"),
], ],
), )
TreeItem::new_leaf("h"), .expect("all item identifiers are unique"),
TreeItem::new_leaf("h", "Hotel"),
]), ]),
} }
} }
@@ -74,6 +84,7 @@ fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut app: App) -> io::Result<(
let area = f.size(); let area = f.size();
let items = Tree::new(app.tree.items.clone()) let items = Tree::new(app.tree.items.clone())
.expect("all item identifiers are unique")
.block( .block(
Block::new() Block::new()
.borders(Borders::ALL) .borders(Borders::ALL)
+4 -4
View File
@@ -1,8 +1,8 @@
use tui_tree_widget::{TreeItem, TreeState}; use tui_tree_widget::{TreeItem, TreeState};
pub struct StatefulTree<'a> { pub struct StatefulTree<'a> {
pub state: TreeState, pub state: TreeState<&'static str>,
pub items: Vec<TreeItem<'a>>, pub items: Vec<TreeItem<'a, &'static str>>,
} }
impl<'a> StatefulTree<'a> { impl<'a> StatefulTree<'a> {
@@ -14,7 +14,7 @@ impl<'a> StatefulTree<'a> {
} }
} }
pub fn with_items(items: Vec<TreeItem<'a>>) -> Self { pub fn with_items(items: Vec<TreeItem<'a, &'static str>>) -> Self {
Self { Self {
state: TreeState::default(), state: TreeState::default(),
items, items,
@@ -22,7 +22,7 @@ impl<'a> StatefulTree<'a> {
} }
pub fn first(&mut self) { pub fn first(&mut self) {
self.state.select_first(); self.state.select_first(&self.items);
} }
pub fn last(&mut self) { pub fn last(&mut self) {
+45 -51
View File
@@ -1,15 +1,14 @@
use crate::identifier::{TreeIdentifier, TreeIdentifierVec};
use crate::TreeItem; use crate::TreeItem;
/// A flattened item of all visible [`TreeItem`s](TreeItem). /// A flattened item of all visible [`TreeItem`s](TreeItem).
/// ///
/// Generated via [`flatten`]. /// Generated via [`flatten`].
pub struct Flattened<'a> { pub struct Flattened<'a, Identifier> {
pub identifier: Vec<usize>, pub identifier: Vec<Identifier>,
pub item: &'a TreeItem<'a>, pub item: &'a TreeItem<'a, Identifier>,
} }
impl<'a> Flattened<'a> { impl<'a, Identifier> Flattened<'a, Identifier> {
#[must_use] #[must_use]
pub fn depth(&self) -> usize { pub fn depth(&self) -> usize {
self.identifier.len() - 1 self.identifier.len() - 1
@@ -18,21 +17,30 @@ impl<'a> Flattened<'a> {
/// Get a flat list of all visible [`TreeItem`s](TreeItem). /// Get a flat list of all visible [`TreeItem`s](TreeItem).
#[must_use] #[must_use]
pub fn flatten<'a>(opened: &[TreeIdentifierVec], items: &'a [TreeItem<'a>]) -> Vec<Flattened<'a>> { pub fn flatten<'a, Identifier>(
opened: &[Vec<Identifier>],
items: &'a [TreeItem<'a, Identifier>],
) -> Vec<Flattened<'a, Identifier>>
where
Identifier: Clone + PartialEq,
{
internal(opened, items, &[]) internal(opened, items, &[])
} }
#[must_use] #[must_use]
fn internal<'a>( fn internal<'a, Identifier>(
opened: &[TreeIdentifierVec], opened: &[Vec<Identifier>],
items: &'a [TreeItem<'a>], items: &'a [TreeItem<'a, Identifier>],
current: TreeIdentifier, current: &[Identifier],
) -> Vec<Flattened<'a>> { ) -> Vec<Flattened<'a, Identifier>>
where
Identifier: Clone + PartialEq,
{
let mut result = Vec::new(); let mut result = Vec::new();
for (index, item) in items.iter().enumerate() { for item in items {
let mut child_identifier = current.to_vec(); let mut child_identifier = current.to_vec();
child_identifier.push(index); child_identifier.push(item.identifier.clone());
result.push(Flattened { result.push(Flattened {
item, item,
@@ -49,30 +57,28 @@ fn internal<'a>(
} }
#[cfg(test)] #[cfg(test)]
fn get_naive_string_from_text(text: &ratatui::text::Text<'_>) -> String { fn get_example_tree_items() -> Vec<TreeItem<'static, &'static str>> {
text.lines
.first()
.unwrap()
.spans
.first()
.unwrap()
.content
.to_string()
}
#[cfg(test)]
fn get_example_tree_items() -> Vec<TreeItem<'static>> {
vec![ vec![
TreeItem::new_leaf("a"), TreeItem::new_leaf("a", "Alfa"),
TreeItem::new( TreeItem::new(
"b", "b",
"Bravo",
vec![ vec![
TreeItem::new_leaf("c"), TreeItem::new_leaf("c", "Charlie"),
TreeItem::new("d", vec![TreeItem::new_leaf("e"), TreeItem::new_leaf("f")]), TreeItem::new(
TreeItem::new_leaf("g"), "d",
"Delta",
vec![
TreeItem::new_leaf("e", "Echo"),
TreeItem::new_leaf("f", "Foxtrot"),
],
)
.expect("all item identifiers are unique"),
TreeItem::new_leaf("g", "Golf"),
], ],
), )
TreeItem::new_leaf("h"), .expect("all item identifiers are unique"),
TreeItem::new_leaf("h", "Hotel"),
] ]
} }
@@ -80,45 +86,33 @@ fn get_example_tree_items() -> Vec<TreeItem<'static>> {
fn get_opened_nothing_opened_is_top_level() { fn get_opened_nothing_opened_is_top_level() {
let items = get_example_tree_items(); let items = get_example_tree_items();
let result = flatten(&[], &items); let result = flatten(&[], &items);
let result_text = result let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect::<Vec<_>>();
assert_eq!(result_text, ["a", "b", "h"]); assert_eq!(result_text, ["a", "b", "h"]);
} }
#[test] #[test]
fn get_opened_wrong_opened_is_only_top_level() { fn get_opened_wrong_opened_is_only_top_level() {
let items = get_example_tree_items(); let items = get_example_tree_items();
let opened = [vec![0], vec![1, 1]]; let opened = [vec!["a"], vec!["b", "d"]];
let result = flatten(&opened, &items); let result = flatten(&opened, &items);
let result_text = result let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect::<Vec<_>>();
assert_eq!(result_text, ["a", "b", "h"]); assert_eq!(result_text, ["a", "b", "h"]);
} }
#[test] #[test]
fn get_opened_one_is_opened() { fn get_opened_one_is_opened() {
let items = get_example_tree_items(); let items = get_example_tree_items();
let opened = [vec![1]]; let opened = [vec!["b"]];
let result = flatten(&opened, &items); let result = flatten(&opened, &items);
let result_text = result let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect::<Vec<_>>();
assert_eq!(result_text, ["a", "b", "c", "d", "g", "h"]); assert_eq!(result_text, ["a", "b", "c", "d", "g", "h"]);
} }
#[test] #[test]
fn get_opened_all_opened() { fn get_opened_all_opened() {
let items = get_example_tree_items(); let items = get_example_tree_items();
let opened = [vec![1], vec![1, 1]]; let opened = [vec!["b"], vec!["b", "d"]];
let result = flatten(&opened, &items); let result = flatten(&opened, &items);
let result_text = result let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect::<Vec<_>>();
assert_eq!(result_text, ["a", "b", "c", "d", "e", "f", "g", "h"]); assert_eq!(result_text, ["a", "b", "c", "d", "e", "f", "g", "h"]);
} }
+9 -14
View File
@@ -1,11 +1,4 @@
#![allow(clippy::module_name_repetitions)] /// Split an `Identifier` into its branch and leaf.
/// Reference to a [`TreeItem`](crate::TreeItem) in a [`Tree`](crate::Tree)
pub type TreeIdentifier<'a> = &'a [usize];
/// Reference to a [`TreeItem`](crate::TreeItem) in a [`Tree`](crate::Tree)
pub type TreeIdentifierVec = Vec<usize>;
/// Split a [`TreeIdentifier`] into its branch and leaf.
/// ///
/// # Examples /// # Examples
/// ///
@@ -13,20 +6,22 @@ pub type TreeIdentifierVec = Vec<usize>;
/// # use tui_tree_widget::get_identifier_without_leaf; /// # use tui_tree_widget::get_identifier_without_leaf;
/// let (branch, leaf) = get_identifier_without_leaf(&[2, 4, 6]); /// let (branch, leaf) = get_identifier_without_leaf(&[2, 4, 6]);
/// assert_eq!(branch, [2, 4]); /// assert_eq!(branch, [2, 4]);
/// assert_eq!(leaf, Some(6)); /// assert_eq!(leaf, Some(&6));
/// ///
/// let (branch, leaf) = get_identifier_without_leaf(&[2]); /// let (branch, leaf) = get_identifier_without_leaf(&[2]);
/// assert_eq!(branch, []); /// assert_eq!(branch, []);
/// assert_eq!(leaf, Some(2)); /// assert_eq!(leaf, Some(&2));
/// ///
/// let (branch, leaf) = get_identifier_without_leaf(&[]); /// let (branch, leaf) = get_identifier_without_leaf::<usize>(&[]);
/// assert_eq!(branch, []); /// assert_eq!(branch, []);
/// assert_eq!(leaf, None); /// assert_eq!(leaf, None);
/// ``` /// ```
#[must_use] #[must_use]
pub const fn get_without_leaf(identifier: TreeIdentifier) -> (TreeIdentifier, Option<usize>) { pub const fn get_without_leaf<Identifier>(
identifier: &[Identifier],
) -> (&[Identifier], Option<&Identifier>) {
match identifier { match identifier {
[branch @ .., leaf] => (branch, Some(*leaf)), [branch @ .., leaf] => (branch, Some(leaf)),
[] => (&[] as &[usize], None), [] => (&[] as &[Identifier], None),
} }
} }
+178 -45
View File
@@ -20,42 +20,48 @@ mod flatten;
mod identifier; mod identifier;
pub use crate::flatten::{flatten, Flattened}; pub use crate::flatten::{flatten, Flattened};
pub use crate::identifier::{ pub use crate::identifier::get_without_leaf as get_identifier_without_leaf;
get_without_leaf as get_identifier_without_leaf, TreeIdentifier, TreeIdentifierVec,
};
/// Keeps the state of what is currently selected and what was opened in a [`Tree`]. /// Keeps the state of what is currently selected and what was opened in a [`Tree`].
/// ///
/// The generic argument `Identifier` is used to keep the state like the currently selected or opened [`TreeItem`s](TreeItem) in the [`TreeState`].
/// For more information see [`TreeItem`].
///
/// # Example /// # Example
/// ///
/// ``` /// ```
/// # use tui_tree_widget::TreeState; /// # use tui_tree_widget::TreeState;
/// let mut state = TreeState::default(); /// type Identifier = usize;
///
/// let mut state = TreeState::<Identifier>::default();
/// ``` /// ```
#[derive(Debug, Default, Clone)] #[derive(Debug, Default, Clone)]
pub struct TreeState { pub struct TreeState<Identifier> {
offset: usize, offset: usize,
opened: HashSet<TreeIdentifierVec>, opened: HashSet<Vec<Identifier>>,
selected: TreeIdentifierVec, selected: Vec<Identifier>,
} }
impl TreeState { impl<Identifier> TreeState<Identifier>
where
Identifier: Clone + PartialEq + Eq + core::hash::Hash,
{
#[must_use] #[must_use]
pub const fn get_offset(&self) -> usize { pub const fn get_offset(&self) -> usize {
self.offset self.offset
} }
#[must_use] #[must_use]
pub fn get_all_opened(&self) -> Vec<TreeIdentifierVec> { pub fn get_all_opened(&self) -> Vec<Vec<Identifier>> {
self.opened.iter().cloned().collect() self.opened.iter().cloned().collect()
} }
#[must_use] #[must_use]
pub fn selected(&self) -> Vec<usize> { pub fn selected(&self) -> Vec<Identifier> {
self.selected.clone() self.selected.clone()
} }
pub fn select(&mut self, identifier: Vec<usize>) { pub fn select(&mut self, identifier: Vec<Identifier>) {
self.selected = identifier; self.selected = identifier;
// TODO: ListState does this. Is this relevant? // TODO: ListState does this. Is this relevant?
@@ -67,7 +73,7 @@ impl TreeState {
/// Open a tree node. /// Open a tree node.
/// Returns `true` if the node was closed and has been opened. /// Returns `true` if the node was closed and has been opened.
/// Returns `false` if the node was already open. /// Returns `false` if the node was already open.
pub fn open(&mut self, identifier: TreeIdentifierVec) -> bool { pub fn open(&mut self, identifier: Vec<Identifier>) -> bool {
if identifier.is_empty() { if identifier.is_empty() {
false false
} else { } else {
@@ -78,13 +84,13 @@ impl TreeState {
/// Close a tree node. /// Close a tree node.
/// Returns `true` if the node was open and has been closed. /// Returns `true` if the node was open and has been closed.
/// Returns `false` if the node was already closed. /// Returns `false` if the node was already closed.
pub fn close(&mut self, identifier: TreeIdentifier) -> bool { pub fn close(&mut self, identifier: &[Identifier]) -> bool {
self.opened.remove(identifier) self.opened.remove(identifier)
} }
/// Toggles a tree node. /// Toggles a tree node.
/// If the node is in opened then it calls `close()`. Otherwise it calls `open()`. /// If the node is in opened then it calls `close()`. Otherwise it calls `open()`.
pub fn toggle(&mut self, identifier: TreeIdentifierVec) { pub fn toggle(&mut self, identifier: Vec<Identifier>) {
if self.opened.contains(&identifier) { if self.opened.contains(&identifier) {
self.close(&identifier); self.close(&identifier);
} else { } else {
@@ -103,12 +109,16 @@ impl TreeState {
} }
/// Select the first node. /// Select the first node.
pub fn select_first(&mut self) { pub fn select_first(&mut self, items: &[TreeItem<Identifier>]) {
self.select(vec![0]); let identifier = items
.first()
.map(|o| vec![o.identifier.clone()])
.unwrap_or_default();
self.select(identifier);
} }
/// Select the last visible node. /// Select the last visible node.
pub fn select_last(&mut self, items: &[TreeItem]) { pub fn select_last(&mut self, items: &[TreeItem<Identifier>]) {
let visible = flatten(&self.get_all_opened(), items); let visible = flatten(&self.get_all_opened(), items);
let new_identifier = visible let new_identifier = visible
.last() .last()
@@ -122,7 +132,11 @@ impl TreeState {
/// Returns `true` when the selection changed. /// Returns `true` when the selection changed.
/// ///
/// This can be useful for mouse clicks. /// This can be useful for mouse clicks.
pub fn select_visible_index(&mut self, items: &[TreeItem], new_index: usize) -> bool { pub fn select_visible_index(
&mut self,
items: &[TreeItem<Identifier>],
new_index: usize,
) -> bool {
let current_identifier = self.selected(); let current_identifier = self.selected();
let visible = flatten(&self.get_all_opened(), items); let visible = flatten(&self.get_all_opened(), items);
let new_index = new_index.min(visible.len().saturating_sub(1)); let new_index = new_index.min(visible.len().saturating_sub(1));
@@ -144,7 +158,8 @@ impl TreeState {
/// ``` /// ```
/// # use tui_tree_widget::TreeState; /// # use tui_tree_widget::TreeState;
/// # let items = vec![]; /// # let items = vec![];
/// # let mut state = TreeState::default(); /// # type Identifier = usize;
/// # let mut state = TreeState::<Identifier>::default();
/// // Move the selection one down /// // Move the selection one down
/// state.select_visible_relative(&items, |current| { /// state.select_visible_relative(&items, |current| {
/// current.map_or(0, |current| current.saturating_add(1)) /// current.map_or(0, |current| current.saturating_add(1))
@@ -153,7 +168,7 @@ impl TreeState {
/// ///
/// For more examples take a look into the source code of [`TreeState::key_up`] or [`TreeState::key_down`]. /// For more examples take a look into the source code of [`TreeState::key_up`] or [`TreeState::key_down`].
/// They are implemented with this method. /// They are implemented with this method.
pub fn select_visible_relative<F>(&mut self, items: &[TreeItem], f: F) -> bool pub fn select_visible_relative<F>(&mut self, items: &[TreeItem<Identifier>], f: F) -> bool
where where
F: FnOnce(Option<usize>) -> usize, F: FnOnce(Option<usize>) -> usize,
{ {
@@ -174,7 +189,7 @@ impl TreeState {
/// Handles the up arrow key. /// Handles the up arrow key.
/// Moves up in the current depth or to its parent. /// Moves up in the current depth or to its parent.
pub fn key_up(&mut self, items: &[TreeItem]) { pub fn key_up(&mut self, items: &[TreeItem<Identifier>]) {
self.select_visible_relative(items, |current| { self.select_visible_relative(items, |current| {
current.map_or(usize::MAX, |current| current.saturating_sub(1)) current.map_or(usize::MAX, |current| current.saturating_sub(1))
}); });
@@ -182,7 +197,7 @@ impl TreeState {
/// Handles the down arrow key. /// Handles the down arrow key.
/// Moves down in the current depth or into a child node. /// Moves down in the current depth or into a child node.
pub fn key_down(&mut self, items: &[TreeItem]) { pub fn key_down(&mut self, items: &[TreeItem<Identifier>]) {
self.select_visible_relative(items, |current| { self.select_visible_relative(items, |current| {
current.map_or(0, |current| current.saturating_add(1)) current.map_or(0, |current| current.saturating_add(1))
}); });
@@ -209,55 +224,105 @@ impl TreeState {
/// ///
/// Can have zero or more `children`. /// Can have zero or more `children`.
/// ///
/// # Identifier
///
/// The generic argument `Identifier` is used to keep the state like the currently selected or opened [`TreeItem`s](TreeItem) in the [`TreeState`].
///
/// It needs to be unique among its siblings but can be used again on parent or child [`TreeItem`s](TreeItem).
/// A common example would be a filename which has to be unique in its directory while it can exist in another.
///
/// The `text` can be different from its `identifier`.
/// To repeat the filename analogy: File browsers sometimes hide file extensions.
/// The filename `main.rs` is the identifier while its shown as `main`.
/// Two files `main.rs` and `main.toml` can exist in the same directory and can both be displayed as `main` but their identifier is different.
///
/// Just like every file in a file system can be uniquely identified with its file and directory names each [`TreeItem`] in a [`Tree`] can be with these identifiers.
/// As an example the following two identifiers describe the main file in a Rust cargo project: `vec!["src", "main.rs"]`.
///
/// The identifier does not need to be a `String` and is therefore generic.
/// Until version 0.14 this crate used `usize` and indices.
/// This might still be perfect for your use case.
///
/// # Example /// # Example
/// ///
/// ``` /// ```
/// # use tui_tree_widget::TreeItem; /// # use tui_tree_widget::TreeItem;
/// let a = TreeItem::new_leaf("leaf"); /// let a = TreeItem::new_leaf("l", "Leaf");
/// let b = TreeItem::new("root", vec![a]); /// let b = TreeItem::new("r", "Root", vec![a])?;
/// # Ok::<(), std::io::Error>(())
/// ``` /// ```
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub struct TreeItem<'a> { pub struct TreeItem<'a, Identifier> {
identifier: Identifier,
text: Text<'a>, text: Text<'a>,
style: Style, style: Style,
children: Vec<TreeItem<'a>>, children: Vec<TreeItem<'a, Identifier>>,
} }
impl<'a> TreeItem<'a> { impl<'a, Identifier> TreeItem<'a, Identifier>
where
Identifier: Clone + PartialEq + Eq + core::hash::Hash,
{
/// Create a new `TreeItem` without children.
#[must_use] #[must_use]
pub fn new_leaf<T>(text: T) -> Self pub fn new_leaf<T>(identifier: Identifier, text: T) -> Self
where where
T: Into<Text<'a>>, T: Into<Text<'a>>,
{ {
Self { Self {
identifier,
text: text.into(), text: text.into(),
style: Style::new(), style: Style::new(),
children: Vec::new(), children: Vec::new(),
} }
} }
#[must_use] /// Create a new `TreeItem` with children.
pub fn new<T>(text: T, children: Vec<TreeItem<'a>>) -> Self ///
/// # Errors
///
/// Errors when there are duplicate identifiers in the children.
pub fn new<T>(
identifier: Identifier,
text: T,
children: Vec<TreeItem<'a, Identifier>>,
) -> std::io::Result<Self>
where where
T: Into<Text<'a>>, T: Into<Text<'a>>,
{ {
Self { let identifiers = children
.iter()
.map(|o| &o.identifier)
.collect::<HashSet<_>>();
if identifiers.len() != children.len() {
return Err(std::io::Error::new(
std::io::ErrorKind::AlreadyExists,
"The children contain duplicate identifiers",
));
}
Ok(Self {
identifier,
text: text.into(), text: text.into(),
style: Style::new(), style: Style::new(),
children, children,
} })
} }
#[must_use] #[must_use]
pub fn children(&self) -> &[TreeItem] { pub fn children(&self) -> &[TreeItem<Identifier>] {
&self.children &self.children
} }
/// Get a reference to a child by index.
#[must_use] #[must_use]
pub fn child(&self, index: usize) -> Option<&Self> { pub fn child(&self, index: usize) -> Option<&Self> {
self.children.get(index) self.children.get(index)
} }
/// Get a mutable reference to a child by index.
///
/// When you choose to change the `identifier` the [`TreeState`] might not work as expected afterwards.
#[must_use] #[must_use]
pub fn child_mut(&mut self, index: usize) -> Option<&mut Self> { pub fn child_mut(&mut self, index: usize) -> Option<&mut Self> {
self.children.get_mut(index) self.children.get_mut(index)
@@ -274,13 +339,51 @@ impl<'a> TreeItem<'a> {
self self
} }
pub fn add_child(&mut self, child: TreeItem<'a>) { /// Add a child to the `TreeItem`.
///
/// # Errors
///
/// Errors when the `identifier` of the `child` already exists in the children.
pub fn add_child(&mut self, child: TreeItem<'a, Identifier>) -> std::io::Result<()> {
let existing = self
.children
.iter()
.map(|o| &o.identifier)
.collect::<HashSet<_>>();
if existing.contains(&child.identifier) {
return Err(std::io::Error::new(
std::io::ErrorKind::AlreadyExists,
"identifier already exists in the children",
));
}
self.children.push(child); self.children.push(child);
Ok(())
} }
} }
#[test]
#[should_panic = "duplicate identifiers"]
fn tree_item_new_errors_with_duplicate_identifiers() {
let a = TreeItem::new_leaf("same", "text");
let b = a.clone();
TreeItem::new("root", "Root", vec![a, b]).unwrap();
}
#[test]
#[should_panic = "identifier already exists"]
fn tree_item_add_child_errors_with_duplicate_identifiers() {
let a = TreeItem::new_leaf("same", "text");
let b = a.clone();
let mut root = TreeItem::new("root", "Root", vec![a]).unwrap();
root.add_child(b).unwrap();
}
/// A `Tree` which can be rendered. /// A `Tree` which can be rendered.
/// ///
/// The generic argument `Identifier` is used to keep the state like the currently selected or opened [`TreeItem`s](TreeItem) in the [`TreeState`].
/// For more information see [`TreeItem`].
///
/// # Example /// # Example
/// ///
/// ``` /// ```
@@ -291,13 +394,14 @@ impl<'a> TreeItem<'a> {
/// # let mut terminal = Terminal::new(TestBackend::new(32, 32)).unwrap(); /// # let mut terminal = Terminal::new(TestBackend::new(32, 32)).unwrap();
/// let mut state = TreeState::default(); /// let mut state = TreeState::default();
/// ///
/// let item = TreeItem::new_leaf("leaf"); /// let item = TreeItem::new_leaf("l", "leaf");
/// let items = vec![item]; /// let items = vec![item];
/// ///
/// terminal.draw(|f| { /// terminal.draw(|f| {
/// let area = f.size(); /// let area = f.size();
/// ///
/// let tree_widget = Tree::new(items) /// let tree_widget = Tree::new(items)
/// .expect("all item identifiers are unique")
/// .block(Block::new().borders(Borders::ALL).title("Tree Widget")); /// .block(Block::new().borders(Borders::ALL).title("Tree Widget"));
/// ///
/// f.render_stateful_widget(tree_widget, area, &mut state); /// f.render_stateful_widget(tree_widget, area, &mut state);
@@ -305,8 +409,8 @@ impl<'a> TreeItem<'a> {
/// # Ok::<(), std::io::Error>(()) /// # Ok::<(), std::io::Error>(())
/// ``` /// ```
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub struct Tree<'a> { pub struct Tree<'a, Identifier> {
items: Vec<TreeItem<'a>>, items: Vec<TreeItem<'a, Identifier>>,
block: Option<Block<'a>>, block: Option<Block<'a>>,
start_corner: Corner, start_corner: Corner,
@@ -326,10 +430,25 @@ pub struct Tree<'a> {
node_no_children_symbol: &'a str, node_no_children_symbol: &'a str,
} }
impl<'a> Tree<'a> { impl<'a, Identifier> Tree<'a, Identifier>
#[must_use] where
pub const fn new(items: Vec<TreeItem<'a>>) -> Self { Identifier: Clone + PartialEq + Eq + core::hash::Hash,
Self { {
/// Create a new `Tree`.
///
/// # Errors
///
/// Errors when there are duplicate identifiers in the children.
pub fn new(items: Vec<TreeItem<'a, Identifier>>) -> std::io::Result<Self> {
let identifiers = items.iter().map(|o| &o.identifier).collect::<HashSet<_>>();
if identifiers.len() != items.len() {
return Err(std::io::Error::new(
std::io::ErrorKind::AlreadyExists,
"The items contain duplicate identifiers",
));
}
Ok(Self {
items, items,
block: None, block: None,
start_corner: Corner::TopLeft, start_corner: Corner::TopLeft,
@@ -339,7 +458,7 @@ impl<'a> Tree<'a> {
node_closed_symbol: "\u{25b6} ", // Arrow to right node_closed_symbol: "\u{25b6} ", // Arrow to right
node_open_symbol: "\u{25bc} ", // Arrow down node_open_symbol: "\u{25bc} ", // Arrow down
node_no_children_symbol: " ", node_no_children_symbol: " ",
} })
} }
#[allow(clippy::missing_const_for_fn)] #[allow(clippy::missing_const_for_fn)]
@@ -392,8 +511,19 @@ impl<'a> Tree<'a> {
} }
} }
impl<'a> StatefulWidget for Tree<'a> { #[test]
type State = TreeState; #[should_panic = "duplicate identifiers"]
fn tree_new_errors_with_duplicate_identifiers() {
let a = TreeItem::new_leaf("same", "text");
let b = a.clone();
Tree::new(vec![a, b]).unwrap();
}
impl<'a, Identifier> StatefulWidget for Tree<'a, Identifier>
where
Identifier: Clone + PartialEq + Eq + core::hash::Hash,
{
type State = TreeState<Identifier>;
#[allow(clippy::too_many_lines)] #[allow(clippy::too_many_lines)]
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) { fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
@@ -522,7 +652,10 @@ impl<'a> StatefulWidget for Tree<'a> {
} }
} }
impl<'a> Widget for Tree<'a> { impl<'a, Identifier> Widget for Tree<'a, Identifier>
where
Identifier: Clone + Default + Eq + core::hash::Hash,
{
fn render(self, area: Rect, buf: &mut Buffer) { fn render(self, area: Rect, buf: &mut Buffer) {
let mut state = TreeState::default(); let mut state = TreeState::default();
StatefulWidget::render(self, area, buf, &mut state); StatefulWidget::render(self, area, buf, &mut state);