feat: generic identifier (#27)
This commit is contained in:
+17
-6
@@ -25,16 +25,26 @@ impl<'a> App<'a> {
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fn new() -> Self {
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Self {
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tree: StatefulTree::with_items(vec![
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TreeItem::new_leaf("a"),
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TreeItem::new_leaf("a", "Alfa"),
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TreeItem::new(
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"b",
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"Bravo",
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vec![
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TreeItem::new_leaf("c"),
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TreeItem::new("d", vec![TreeItem::new_leaf("e"), TreeItem::new_leaf("f")]),
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TreeItem::new_leaf("g"),
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TreeItem::new_leaf("c", "Charlie"),
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TreeItem::new(
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"d",
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"Delta",
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vec![
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TreeItem::new_leaf("e", "Echo"),
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TreeItem::new_leaf("f", "Foxtrot"),
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],
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)
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.expect("all item identifiers are unique"),
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TreeItem::new_leaf("g", "Golf"),
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],
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),
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TreeItem::new_leaf("h"),
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)
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.expect("all item identifiers are unique"),
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TreeItem::new_leaf("h", "Hotel"),
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]),
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}
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}
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@@ -74,6 +84,7 @@ fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut app: App) -> io::Result<(
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let area = f.size();
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let items = Tree::new(app.tree.items.clone())
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.expect("all item identifiers are unique")
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.block(
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Block::new()
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.borders(Borders::ALL)
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@@ -1,8 +1,8 @@
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use tui_tree_widget::{TreeItem, TreeState};
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pub struct StatefulTree<'a> {
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pub state: TreeState,
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pub items: Vec<TreeItem<'a>>,
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pub state: TreeState<&'static str>,
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pub items: Vec<TreeItem<'a, &'static str>>,
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}
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impl<'a> StatefulTree<'a> {
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@@ -14,7 +14,7 @@ impl<'a> StatefulTree<'a> {
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}
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}
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pub fn with_items(items: Vec<TreeItem<'a>>) -> Self {
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pub fn with_items(items: Vec<TreeItem<'a, &'static str>>) -> Self {
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Self {
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state: TreeState::default(),
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items,
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@@ -22,7 +22,7 @@ impl<'a> StatefulTree<'a> {
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}
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pub fn first(&mut self) {
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self.state.select_first();
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self.state.select_first(&self.items);
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}
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pub fn last(&mut self) {
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+45
-51
@@ -1,15 +1,14 @@
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use crate::identifier::{TreeIdentifier, TreeIdentifierVec};
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use crate::TreeItem;
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/// A flattened item of all visible [`TreeItem`s](TreeItem).
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///
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/// Generated via [`flatten`].
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pub struct Flattened<'a> {
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pub identifier: Vec<usize>,
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pub item: &'a TreeItem<'a>,
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pub struct Flattened<'a, Identifier> {
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pub identifier: Vec<Identifier>,
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pub item: &'a TreeItem<'a, Identifier>,
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}
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impl<'a> Flattened<'a> {
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impl<'a, Identifier> Flattened<'a, Identifier> {
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#[must_use]
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pub fn depth(&self) -> usize {
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self.identifier.len() - 1
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@@ -18,21 +17,30 @@ impl<'a> Flattened<'a> {
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/// Get a flat list of all visible [`TreeItem`s](TreeItem).
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#[must_use]
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pub fn flatten<'a>(opened: &[TreeIdentifierVec], items: &'a [TreeItem<'a>]) -> Vec<Flattened<'a>> {
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pub fn flatten<'a, Identifier>(
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opened: &[Vec<Identifier>],
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items: &'a [TreeItem<'a, Identifier>],
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) -> Vec<Flattened<'a, Identifier>>
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where
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Identifier: Clone + PartialEq,
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{
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internal(opened, items, &[])
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}
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#[must_use]
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fn internal<'a>(
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opened: &[TreeIdentifierVec],
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items: &'a [TreeItem<'a>],
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current: TreeIdentifier,
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) -> Vec<Flattened<'a>> {
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fn internal<'a, Identifier>(
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opened: &[Vec<Identifier>],
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items: &'a [TreeItem<'a, Identifier>],
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current: &[Identifier],
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) -> Vec<Flattened<'a, Identifier>>
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where
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Identifier: Clone + PartialEq,
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{
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let mut result = Vec::new();
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for (index, item) in items.iter().enumerate() {
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for item in items {
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let mut child_identifier = current.to_vec();
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child_identifier.push(index);
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child_identifier.push(item.identifier.clone());
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result.push(Flattened {
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item,
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@@ -49,30 +57,28 @@ fn internal<'a>(
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}
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#[cfg(test)]
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fn get_naive_string_from_text(text: &ratatui::text::Text<'_>) -> String {
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text.lines
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.first()
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.unwrap()
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.spans
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.first()
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.unwrap()
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.content
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.to_string()
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}
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#[cfg(test)]
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fn get_example_tree_items() -> Vec<TreeItem<'static>> {
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fn get_example_tree_items() -> Vec<TreeItem<'static, &'static str>> {
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vec![
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TreeItem::new_leaf("a"),
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TreeItem::new_leaf("a", "Alfa"),
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TreeItem::new(
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"b",
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"Bravo",
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vec![
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TreeItem::new_leaf("c"),
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TreeItem::new("d", vec![TreeItem::new_leaf("e"), TreeItem::new_leaf("f")]),
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TreeItem::new_leaf("g"),
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TreeItem::new_leaf("c", "Charlie"),
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TreeItem::new(
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"d",
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"Delta",
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vec![
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TreeItem::new_leaf("e", "Echo"),
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TreeItem::new_leaf("f", "Foxtrot"),
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],
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)
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.expect("all item identifiers are unique"),
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TreeItem::new_leaf("g", "Golf"),
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],
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),
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TreeItem::new_leaf("h"),
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)
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.expect("all item identifiers are unique"),
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TreeItem::new_leaf("h", "Hotel"),
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]
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}
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@@ -80,45 +86,33 @@ fn get_example_tree_items() -> Vec<TreeItem<'static>> {
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fn get_opened_nothing_opened_is_top_level() {
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let items = get_example_tree_items();
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let result = flatten(&[], &items);
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let result_text = result
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.iter()
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.map(|o| get_naive_string_from_text(&o.item.text))
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.collect::<Vec<_>>();
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let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
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assert_eq!(result_text, ["a", "b", "h"]);
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}
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#[test]
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fn get_opened_wrong_opened_is_only_top_level() {
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let items = get_example_tree_items();
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let opened = [vec![0], vec![1, 1]];
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let opened = [vec!["a"], vec!["b", "d"]];
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let result = flatten(&opened, &items);
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let result_text = result
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.iter()
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.map(|o| get_naive_string_from_text(&o.item.text))
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.collect::<Vec<_>>();
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let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
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assert_eq!(result_text, ["a", "b", "h"]);
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}
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#[test]
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fn get_opened_one_is_opened() {
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let items = get_example_tree_items();
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let opened = [vec![1]];
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let opened = [vec!["b"]];
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let result = flatten(&opened, &items);
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let result_text = result
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.iter()
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.map(|o| get_naive_string_from_text(&o.item.text))
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.collect::<Vec<_>>();
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let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
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assert_eq!(result_text, ["a", "b", "c", "d", "g", "h"]);
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}
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#[test]
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fn get_opened_all_opened() {
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let items = get_example_tree_items();
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let opened = [vec![1], vec![1, 1]];
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let opened = [vec!["b"], vec!["b", "d"]];
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let result = flatten(&opened, &items);
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let result_text = result
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.iter()
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.map(|o| get_naive_string_from_text(&o.item.text))
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.collect::<Vec<_>>();
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let result_text = result.iter().map(|o| o.item.identifier).collect::<Vec<_>>();
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assert_eq!(result_text, ["a", "b", "c", "d", "e", "f", "g", "h"]);
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}
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+9
-14
@@ -1,11 +1,4 @@
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#![allow(clippy::module_name_repetitions)]
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/// Reference to a [`TreeItem`](crate::TreeItem) in a [`Tree`](crate::Tree)
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pub type TreeIdentifier<'a> = &'a [usize];
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/// Reference to a [`TreeItem`](crate::TreeItem) in a [`Tree`](crate::Tree)
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pub type TreeIdentifierVec = Vec<usize>;
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/// Split a [`TreeIdentifier`] into its branch and leaf.
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/// Split an `Identifier` into its branch and leaf.
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///
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/// # Examples
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///
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@@ -13,20 +6,22 @@ pub type TreeIdentifierVec = Vec<usize>;
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/// # use tui_tree_widget::get_identifier_without_leaf;
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/// let (branch, leaf) = get_identifier_without_leaf(&[2, 4, 6]);
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/// assert_eq!(branch, [2, 4]);
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/// assert_eq!(leaf, Some(6));
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/// assert_eq!(leaf, Some(&6));
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///
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/// let (branch, leaf) = get_identifier_without_leaf(&[2]);
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/// assert_eq!(branch, []);
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/// assert_eq!(leaf, Some(2));
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/// assert_eq!(leaf, Some(&2));
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///
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/// let (branch, leaf) = get_identifier_without_leaf(&[]);
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/// let (branch, leaf) = get_identifier_without_leaf::<usize>(&[]);
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/// assert_eq!(branch, []);
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/// assert_eq!(leaf, None);
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/// ```
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#[must_use]
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pub const fn get_without_leaf(identifier: TreeIdentifier) -> (TreeIdentifier, Option<usize>) {
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pub const fn get_without_leaf<Identifier>(
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identifier: &[Identifier],
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) -> (&[Identifier], Option<&Identifier>) {
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match identifier {
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[branch @ .., leaf] => (branch, Some(*leaf)),
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[] => (&[] as &[usize], None),
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[branch @ .., leaf] => (branch, Some(leaf)),
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[] => (&[] as &[Identifier], None),
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}
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}
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+178
-45
@@ -20,42 +20,48 @@ mod flatten;
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mod identifier;
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pub use crate::flatten::{flatten, Flattened};
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pub use crate::identifier::{
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get_without_leaf as get_identifier_without_leaf, TreeIdentifier, TreeIdentifierVec,
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};
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pub use crate::identifier::get_without_leaf as get_identifier_without_leaf;
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/// Keeps the state of what is currently selected and what was opened in a [`Tree`].
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///
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/// The generic argument `Identifier` is used to keep the state like the currently selected or opened [`TreeItem`s](TreeItem) in the [`TreeState`].
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/// For more information see [`TreeItem`].
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///
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/// # Example
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///
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/// ```
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/// # use tui_tree_widget::TreeState;
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/// let mut state = TreeState::default();
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/// type Identifier = usize;
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///
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/// let mut state = TreeState::<Identifier>::default();
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/// ```
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#[derive(Debug, Default, Clone)]
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pub struct TreeState {
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pub struct TreeState<Identifier> {
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offset: usize,
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opened: HashSet<TreeIdentifierVec>,
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selected: TreeIdentifierVec,
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opened: HashSet<Vec<Identifier>>,
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selected: Vec<Identifier>,
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}
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impl TreeState {
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impl<Identifier> TreeState<Identifier>
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where
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Identifier: Clone + PartialEq + Eq + core::hash::Hash,
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{
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#[must_use]
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pub const fn get_offset(&self) -> usize {
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self.offset
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}
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#[must_use]
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pub fn get_all_opened(&self) -> Vec<TreeIdentifierVec> {
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pub fn get_all_opened(&self) -> Vec<Vec<Identifier>> {
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self.opened.iter().cloned().collect()
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}
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#[must_use]
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pub fn selected(&self) -> Vec<usize> {
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pub fn selected(&self) -> Vec<Identifier> {
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self.selected.clone()
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}
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pub fn select(&mut self, identifier: Vec<usize>) {
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pub fn select(&mut self, identifier: Vec<Identifier>) {
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self.selected = identifier;
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// TODO: ListState does this. Is this relevant?
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@@ -67,7 +73,7 @@ impl TreeState {
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/// Open a tree node.
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/// Returns `true` if the node was closed and has been opened.
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/// Returns `false` if the node was already open.
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pub fn open(&mut self, identifier: TreeIdentifierVec) -> bool {
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pub fn open(&mut self, identifier: Vec<Identifier>) -> bool {
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if identifier.is_empty() {
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false
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} else {
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@@ -78,13 +84,13 @@ impl TreeState {
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/// Close a tree node.
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/// Returns `true` if the node was open and has been closed.
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/// Returns `false` if the node was already closed.
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pub fn close(&mut self, identifier: TreeIdentifier) -> bool {
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pub fn close(&mut self, identifier: &[Identifier]) -> bool {
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self.opened.remove(identifier)
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}
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/// Toggles a tree node.
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/// If the node is in opened then it calls `close()`. Otherwise it calls `open()`.
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pub fn toggle(&mut self, identifier: TreeIdentifierVec) {
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pub fn toggle(&mut self, identifier: Vec<Identifier>) {
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if self.opened.contains(&identifier) {
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self.close(&identifier);
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} else {
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@@ -103,12 +109,16 @@ impl TreeState {
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}
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/// Select the first node.
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pub fn select_first(&mut self) {
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self.select(vec![0]);
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pub fn select_first(&mut self, items: &[TreeItem<Identifier>]) {
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let identifier = items
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.first()
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.map(|o| vec![o.identifier.clone()])
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.unwrap_or_default();
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self.select(identifier);
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}
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/// Select the last visible node.
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pub fn select_last(&mut self, items: &[TreeItem]) {
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pub fn select_last(&mut self, items: &[TreeItem<Identifier>]) {
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let visible = flatten(&self.get_all_opened(), items);
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let new_identifier = visible
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.last()
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@@ -122,7 +132,11 @@ impl TreeState {
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/// Returns `true` when the selection changed.
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///
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/// This can be useful for mouse clicks.
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pub fn select_visible_index(&mut self, items: &[TreeItem], new_index: usize) -> bool {
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pub fn select_visible_index(
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&mut self,
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items: &[TreeItem<Identifier>],
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new_index: usize,
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) -> bool {
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let current_identifier = self.selected();
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let visible = flatten(&self.get_all_opened(), items);
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let new_index = new_index.min(visible.len().saturating_sub(1));
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@@ -144,7 +158,8 @@ impl TreeState {
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/// ```
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/// # use tui_tree_widget::TreeState;
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/// # let items = vec![];
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/// # let mut state = TreeState::default();
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/// # type Identifier = usize;
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/// # let mut state = TreeState::<Identifier>::default();
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/// // Move the selection one down
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/// state.select_visible_relative(&items, |current| {
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/// current.map_or(0, |current| current.saturating_add(1))
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@@ -153,7 +168,7 @@ impl TreeState {
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///
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/// For more examples take a look into the source code of [`TreeState::key_up`] or [`TreeState::key_down`].
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/// They are implemented with this method.
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pub fn select_visible_relative<F>(&mut self, items: &[TreeItem], f: F) -> bool
|
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pub fn select_visible_relative<F>(&mut self, items: &[TreeItem<Identifier>], f: F) -> bool
|
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where
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F: FnOnce(Option<usize>) -> usize,
|
||||
{
|
||||
@@ -174,7 +189,7 @@ impl TreeState {
|
||||
|
||||
/// Handles the up arrow key.
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/// Moves up in the current depth or to its parent.
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||||
pub fn key_up(&mut self, items: &[TreeItem]) {
|
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pub fn key_up(&mut self, items: &[TreeItem<Identifier>]) {
|
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self.select_visible_relative(items, |current| {
|
||||
current.map_or(usize::MAX, |current| current.saturating_sub(1))
|
||||
});
|
||||
@@ -182,7 +197,7 @@ impl TreeState {
|
||||
|
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/// Handles the down arrow key.
|
||||
/// Moves down in the current depth or into a child node.
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||||
pub fn key_down(&mut self, items: &[TreeItem]) {
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pub fn key_down(&mut self, items: &[TreeItem<Identifier>]) {
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self.select_visible_relative(items, |current| {
|
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current.map_or(0, |current| current.saturating_add(1))
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});
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@@ -209,55 +224,105 @@ impl TreeState {
|
||||
///
|
||||
/// Can have zero or more `children`.
|
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///
|
||||
/// # Identifier
|
||||
///
|
||||
/// The generic argument `Identifier` is used to keep the state like the currently selected or opened [`TreeItem`s](TreeItem) in the [`TreeState`].
|
||||
///
|
||||
/// It needs to be unique among its siblings but can be used again on parent or child [`TreeItem`s](TreeItem).
|
||||
/// A common example would be a filename which has to be unique in its directory while it can exist in another.
|
||||
///
|
||||
/// The `text` can be different from its `identifier`.
|
||||
/// To repeat the filename analogy: File browsers sometimes hide file extensions.
|
||||
/// The filename `main.rs` is the identifier while its shown as `main`.
|
||||
/// Two files `main.rs` and `main.toml` can exist in the same directory and can both be displayed as `main` but their identifier is different.
|
||||
///
|
||||
/// Just like every file in a file system can be uniquely identified with its file and directory names each [`TreeItem`] in a [`Tree`] can be with these identifiers.
|
||||
/// As an example the following two identifiers describe the main file in a Rust cargo project: `vec!["src", "main.rs"]`.
|
||||
///
|
||||
/// The identifier does not need to be a `String` and is therefore generic.
|
||||
/// Until version 0.14 this crate used `usize` and indices.
|
||||
/// This might still be perfect for your use case.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use tui_tree_widget::TreeItem;
|
||||
/// let a = TreeItem::new_leaf("leaf");
|
||||
/// let b = TreeItem::new("root", vec![a]);
|
||||
/// let a = TreeItem::new_leaf("l", "Leaf");
|
||||
/// let b = TreeItem::new("r", "Root", vec![a])?;
|
||||
/// # Ok::<(), std::io::Error>(())
|
||||
/// ```
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct TreeItem<'a> {
|
||||
pub struct TreeItem<'a, Identifier> {
|
||||
identifier: Identifier,
|
||||
text: Text<'a>,
|
||||
style: Style,
|
||||
children: Vec<TreeItem<'a>>,
|
||||
children: Vec<TreeItem<'a, Identifier>>,
|
||||
}
|
||||
|
||||
impl<'a> TreeItem<'a> {
|
||||
impl<'a, Identifier> TreeItem<'a, Identifier>
|
||||
where
|
||||
Identifier: Clone + PartialEq + Eq + core::hash::Hash,
|
||||
{
|
||||
/// Create a new `TreeItem` without children.
|
||||
#[must_use]
|
||||
pub fn new_leaf<T>(text: T) -> Self
|
||||
pub fn new_leaf<T>(identifier: Identifier, text: T) -> Self
|
||||
where
|
||||
T: Into<Text<'a>>,
|
||||
{
|
||||
Self {
|
||||
identifier,
|
||||
text: text.into(),
|
||||
style: Style::new(),
|
||||
children: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn new<T>(text: T, children: Vec<TreeItem<'a>>) -> Self
|
||||
/// Create a new `TreeItem` with children.
|
||||
///
|
||||
/// # Errors
|
||||
///
|
||||
/// Errors when there are duplicate identifiers in the children.
|
||||
pub fn new<T>(
|
||||
identifier: Identifier,
|
||||
text: T,
|
||||
children: Vec<TreeItem<'a, Identifier>>,
|
||||
) -> std::io::Result<Self>
|
||||
where
|
||||
T: Into<Text<'a>>,
|
||||
{
|
||||
Self {
|
||||
let identifiers = children
|
||||
.iter()
|
||||
.map(|o| &o.identifier)
|
||||
.collect::<HashSet<_>>();
|
||||
if identifiers.len() != children.len() {
|
||||
return Err(std::io::Error::new(
|
||||
std::io::ErrorKind::AlreadyExists,
|
||||
"The children contain duplicate identifiers",
|
||||
));
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
identifier,
|
||||
text: text.into(),
|
||||
style: Style::new(),
|
||||
children,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn children(&self) -> &[TreeItem] {
|
||||
pub fn children(&self) -> &[TreeItem<Identifier>] {
|
||||
&self.children
|
||||
}
|
||||
|
||||
/// Get a reference to a child by index.
|
||||
#[must_use]
|
||||
pub fn child(&self, index: usize) -> Option<&Self> {
|
||||
self.children.get(index)
|
||||
}
|
||||
|
||||
/// Get a mutable reference to a child by index.
|
||||
///
|
||||
/// When you choose to change the `identifier` the [`TreeState`] might not work as expected afterwards.
|
||||
#[must_use]
|
||||
pub fn child_mut(&mut self, index: usize) -> Option<&mut Self> {
|
||||
self.children.get_mut(index)
|
||||
@@ -274,13 +339,51 @@ impl<'a> TreeItem<'a> {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn add_child(&mut self, child: TreeItem<'a>) {
|
||||
/// Add a child to the `TreeItem`.
|
||||
///
|
||||
/// # Errors
|
||||
///
|
||||
/// Errors when the `identifier` of the `child` already exists in the children.
|
||||
pub fn add_child(&mut self, child: TreeItem<'a, Identifier>) -> std::io::Result<()> {
|
||||
let existing = self
|
||||
.children
|
||||
.iter()
|
||||
.map(|o| &o.identifier)
|
||||
.collect::<HashSet<_>>();
|
||||
if existing.contains(&child.identifier) {
|
||||
return Err(std::io::Error::new(
|
||||
std::io::ErrorKind::AlreadyExists,
|
||||
"identifier already exists in the children",
|
||||
));
|
||||
}
|
||||
|
||||
self.children.push(child);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic = "duplicate identifiers"]
|
||||
fn tree_item_new_errors_with_duplicate_identifiers() {
|
||||
let a = TreeItem::new_leaf("same", "text");
|
||||
let b = a.clone();
|
||||
TreeItem::new("root", "Root", vec![a, b]).unwrap();
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic = "identifier already exists"]
|
||||
fn tree_item_add_child_errors_with_duplicate_identifiers() {
|
||||
let a = TreeItem::new_leaf("same", "text");
|
||||
let b = a.clone();
|
||||
let mut root = TreeItem::new("root", "Root", vec![a]).unwrap();
|
||||
root.add_child(b).unwrap();
|
||||
}
|
||||
|
||||
/// A `Tree` which can be rendered.
|
||||
///
|
||||
/// The generic argument `Identifier` is used to keep the state like the currently selected or opened [`TreeItem`s](TreeItem) in the [`TreeState`].
|
||||
/// For more information see [`TreeItem`].
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
@@ -291,13 +394,14 @@ impl<'a> TreeItem<'a> {
|
||||
/// # let mut terminal = Terminal::new(TestBackend::new(32, 32)).unwrap();
|
||||
/// let mut state = TreeState::default();
|
||||
///
|
||||
/// let item = TreeItem::new_leaf("leaf");
|
||||
/// let item = TreeItem::new_leaf("l", "leaf");
|
||||
/// let items = vec![item];
|
||||
///
|
||||
/// terminal.draw(|f| {
|
||||
/// let area = f.size();
|
||||
///
|
||||
/// let tree_widget = Tree::new(items)
|
||||
/// .expect("all item identifiers are unique")
|
||||
/// .block(Block::new().borders(Borders::ALL).title("Tree Widget"));
|
||||
///
|
||||
/// f.render_stateful_widget(tree_widget, area, &mut state);
|
||||
@@ -305,8 +409,8 @@ impl<'a> TreeItem<'a> {
|
||||
/// # Ok::<(), std::io::Error>(())
|
||||
/// ```
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Tree<'a> {
|
||||
items: Vec<TreeItem<'a>>,
|
||||
pub struct Tree<'a, Identifier> {
|
||||
items: Vec<TreeItem<'a, Identifier>>,
|
||||
|
||||
block: Option<Block<'a>>,
|
||||
start_corner: Corner,
|
||||
@@ -326,10 +430,25 @@ pub struct Tree<'a> {
|
||||
node_no_children_symbol: &'a str,
|
||||
}
|
||||
|
||||
impl<'a> Tree<'a> {
|
||||
#[must_use]
|
||||
pub const fn new(items: Vec<TreeItem<'a>>) -> Self {
|
||||
Self {
|
||||
impl<'a, Identifier> Tree<'a, Identifier>
|
||||
where
|
||||
Identifier: Clone + PartialEq + Eq + core::hash::Hash,
|
||||
{
|
||||
/// Create a new `Tree`.
|
||||
///
|
||||
/// # Errors
|
||||
///
|
||||
/// Errors when there are duplicate identifiers in the children.
|
||||
pub fn new(items: Vec<TreeItem<'a, Identifier>>) -> std::io::Result<Self> {
|
||||
let identifiers = items.iter().map(|o| &o.identifier).collect::<HashSet<_>>();
|
||||
if identifiers.len() != items.len() {
|
||||
return Err(std::io::Error::new(
|
||||
std::io::ErrorKind::AlreadyExists,
|
||||
"The items contain duplicate identifiers",
|
||||
));
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
items,
|
||||
block: None,
|
||||
start_corner: Corner::TopLeft,
|
||||
@@ -339,7 +458,7 @@ impl<'a> Tree<'a> {
|
||||
node_closed_symbol: "\u{25b6} ", // Arrow to right
|
||||
node_open_symbol: "\u{25bc} ", // Arrow down
|
||||
node_no_children_symbol: " ",
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[allow(clippy::missing_const_for_fn)]
|
||||
@@ -392,8 +511,19 @@ impl<'a> Tree<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> StatefulWidget for Tree<'a> {
|
||||
type State = TreeState;
|
||||
#[test]
|
||||
#[should_panic = "duplicate identifiers"]
|
||||
fn tree_new_errors_with_duplicate_identifiers() {
|
||||
let a = TreeItem::new_leaf("same", "text");
|
||||
let b = a.clone();
|
||||
Tree::new(vec![a, b]).unwrap();
|
||||
}
|
||||
|
||||
impl<'a, Identifier> StatefulWidget for Tree<'a, Identifier>
|
||||
where
|
||||
Identifier: Clone + PartialEq + Eq + core::hash::Hash,
|
||||
{
|
||||
type State = TreeState<Identifier>;
|
||||
|
||||
#[allow(clippy::too_many_lines)]
|
||||
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
@@ -522,7 +652,10 @@ impl<'a> StatefulWidget for Tree<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Widget for Tree<'a> {
|
||||
impl<'a, Identifier> Widget for Tree<'a, Identifier>
|
||||
where
|
||||
Identifier: Clone + Default + Eq + core::hash::Hash,
|
||||
{
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
let mut state = TreeState::default();
|
||||
StatefulWidget::render(self, area, buf, &mut state);
|
||||
|
||||
Reference in New Issue
Block a user