Initial commit

This commit is contained in:
EdJoPaTo
2020-10-30 16:10:26 +01:00
commit b539806734
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/target
Cargo.lock
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[package]
name = "tui-tree-widget"
version = "0.1.0"
authors = ["EdJoPaTo <tui-tree-widget-cargo-package@edjopato.de>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
unicode-width = "0.1"
[dependencies.tui]
version = "0.12"
default-features = false
[dev-dependencies]
termion = "1.5"
[dev-dependencies.tui]
version = "0.12"
default-features = false
features = ["termion"]
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mod util;
use crate::util::{
event::{Event, Events},
StatefulTree,
};
use std::{error::Error, io};
use termion::{event::Key, input::MouseTerminal, raw::IntoRawMode, screen::AlternateScreen};
use tui::{
backend::TermionBackend,
style::{Color, Modifier, Style},
widgets::{Block, Borders},
Terminal,
};
use tui_tree_widget::{Tree, TreeItem};
struct App<'a> {
tree: StatefulTree<'a>,
}
impl<'a> App<'a> {
fn new() -> App<'a> {
App {
tree: StatefulTree::with_items(vec![
TreeItem::new_leaf("a"),
TreeItem::new(
"b",
vec![
TreeItem::new_leaf("c"),
TreeItem::new("d", vec![TreeItem::new_leaf("e"), TreeItem::new_leaf("f")]),
TreeItem::new_leaf("g"),
],
),
TreeItem::new_leaf("h"),
]),
}
}
}
fn main() -> Result<(), Box<dyn Error>> {
// Terminal initialization
let stdout = io::stdout().into_raw_mode()?;
let stdout = MouseTerminal::from(stdout);
let stdout = AlternateScreen::from(stdout);
let backend = TermionBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let events = Events::new();
// App
let mut app = App::new();
loop {
terminal.draw(|f| {
let area = f.size();
let items = Tree::new(app.tree.items.to_vec())
.block(
Block::default()
.borders(Borders::ALL)
.title(format!("Tree Widget {:?}", app.tree.state)),
)
.highlight_style(
Style::default()
.fg(Color::Black)
.bg(Color::LightGreen)
.add_modifier(Modifier::BOLD),
)
.highlight_symbol(">> ");
f.render_stateful_widget(items, area, &mut app.tree.state);
})?;
match events.next()? {
Event::Input(input) => match input {
Key::Char('q') => {
break;
}
Key::Left => {
app.tree.close();
}
Key::Right => {
app.tree.open();
}
Key::Down => {
app.tree.next();
}
Key::Up => {
app.tree.previous();
}
_ => {}
},
Event::Tick => {}
}
}
Ok(())
}
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use std::io;
use std::sync::mpsc;
use std::thread;
use std::time::Duration;
use termion::event::Key;
use termion::input::TermRead;
pub enum Event<I> {
Input(I),
Tick,
}
/// A small event handler that wrap termion input and tick events. Each event
/// type is handled in its own thread and returned to a common `Receiver`
#[allow(dead_code)]
pub struct Events {
rx: mpsc::Receiver<Event<Key>>,
}
#[derive(Debug, Clone, Copy)]
pub struct Config {
pub exit_key: Key,
pub tick_rate: Duration,
}
impl Default for Config {
fn default() -> Config {
Config {
exit_key: Key::Char('q'),
tick_rate: Duration::from_millis(250),
}
}
}
impl Events {
pub fn new() -> Events {
Events::with_config(Config::default())
}
pub fn with_config(config: Config) -> Events {
let (tx, rx) = mpsc::channel();
{
let tx = tx.clone();
thread::spawn(move || {
let stdin = io::stdin();
for evt in stdin.keys() {
if let Ok(key) = evt {
if let Err(err) = tx.send(Event::Input(key)) {
eprintln!("{}", err);
return;
}
if key == config.exit_key {
return;
}
}
}
})
};
thread::spawn(move || loop {
if tx.send(Event::Tick).is_err() {
break;
}
thread::sleep(config.tick_rate);
});
Events { rx }
}
pub fn next(&self) -> Result<Event<Key>, mpsc::RecvError> {
self.rx.recv()
}
}
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pub mod event;
use tui_tree_widget::{flatten, identifier, TreeItem, TreeState};
pub struct StatefulTree<'a> {
pub state: TreeState,
pub items: Vec<TreeItem<'a>>,
}
impl<'a> StatefulTree<'a> {
#[allow(dead_code)]
pub fn new() -> StatefulTree<'a> {
StatefulTree {
state: TreeState::default(),
items: Vec::new(),
}
}
pub fn with_items(items: Vec<TreeItem<'a>>) -> StatefulTree<'a> {
StatefulTree {
state: TreeState::default(),
items,
}
}
fn move_up_down(&mut self, down: bool) {
let visible = flatten(&self.state.opened, &self.items);
let current_identifier = self.state.selected();
let current_index = visible
.iter()
.position(|o| o.identifier == current_identifier);
let new_index = current_index.map_or(0, |current_index| {
if down {
current_index.saturating_add(1)
} else {
current_index.saturating_sub(1)
}
.min(visible.len() - 1)
});
let new_identifier = visible.get(new_index).unwrap().identifier.to_owned();
self.state.select(new_identifier);
}
pub fn next(&mut self) {
self.move_up_down(true);
}
pub fn previous(&mut self) {
self.move_up_down(false);
}
pub fn close(&mut self) {
let selected = self.state.selected();
if !self.state.close(&selected) {
let (head, _) = identifier::get_without_leaf(&selected);
self.state.select(head);
}
}
pub fn open(&mut self) {
self.state.open(self.state.selected());
}
}
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#![allow(clippy::implicit_hasher)]
use crate::identifier::{TreeIdentifier, TreeIdentifierVec};
use crate::TreeItem;
use std::collections::HashSet;
pub struct Flattened<'a> {
pub identifier: Vec<usize>,
pub item: &'a TreeItem<'a>,
}
impl<'a> Flattened<'a> {
pub fn depth(&self) -> usize {
self.identifier.len() - 1
}
}
pub fn flatten<'a>(
opened: &HashSet<TreeIdentifierVec>,
items: &'a [TreeItem<'a>],
) -> Vec<Flattened<'a>> {
internal(opened, items, &[])
}
fn internal<'a>(
opened: &HashSet<TreeIdentifierVec>,
items: &'a [TreeItem<'a>],
current: TreeIdentifier,
) -> Vec<Flattened<'a>> {
let mut result = Vec::new();
for (index, item) in items.iter().enumerate() {
let mut child_identifier = current.to_vec();
child_identifier.push(index);
result.push(Flattened {
item,
identifier: child_identifier.to_vec(),
});
if opened.contains(&child_identifier) {
let mut child_result = internal(opened, &item.children, &child_identifier);
result.append(&mut child_result);
}
}
result
}
#[cfg(test)]
fn get_naive_string_from_text<'a>(text: &tui::text::Text<'a>) -> String {
text.lines
.first()
.unwrap()
.0
.first()
.unwrap()
.content
.to_string()
}
#[cfg(test)]
fn get_example_tree_items<'a>() -> Vec<TreeItem<'a>> {
vec![
TreeItem::new_leaf("a"),
TreeItem::new(
"b",
vec![
TreeItem::new_leaf("c"),
TreeItem::new("d", vec![TreeItem::new_leaf("e"), TreeItem::new_leaf("f")]),
TreeItem::new_leaf("g"),
],
),
TreeItem::new_leaf("h"),
]
}
#[test]
fn get_opened_nothing_opened_is_top_level() {
let items = get_example_tree_items();
let opened = HashSet::new();
let result = flatten(&opened, &items);
let result_text: Vec<_> = result
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect();
assert_eq!(result_text, ["a", "b", "h"]);
}
#[test]
fn get_opened_wrong_opened_is_only_top_level() {
let items = get_example_tree_items();
let opened = [vec![0], vec![1, 1]].iter().cloned().collect();
let result = flatten(&opened, &items);
let result_text: Vec<_> = result
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect();
assert_eq!(result_text, ["a", "b", "h"]);
}
#[test]
fn get_opened_one_is_opened() {
let items = get_example_tree_items();
let opened = [vec![1]].iter().cloned().collect();
let result = flatten(&opened, &items);
let result_text: Vec<_> = result
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect();
assert_eq!(result_text, ["a", "b", "c", "d", "g", "h"]);
}
#[test]
fn get_opened_all_opened() {
let items = get_example_tree_items();
let opened = [vec![1], vec![1, 1]].iter().cloned().collect();
let result = flatten(&opened, &items);
let result_text: Vec<_> = result
.iter()
.map(|o| get_naive_string_from_text(&o.item.text))
.collect();
assert_eq!(result_text, ["a", "b", "c", "d", "e", "f", "g", "h"]);
}
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#![allow(clippy::module_name_repetitions)]
pub type TreeIdentifier<'a> = &'a [usize];
pub type TreeIdentifierVec = Vec<usize>;
pub fn get_without_leaf(identifier: &[usize]) -> (&[usize], Option<&usize>) {
let length = identifier.len();
let length_without_leaf = length.saturating_sub(1);
let head = &identifier[0..length_without_leaf];
let tail = identifier.get(length_without_leaf);
(head, tail)
}
#[test]
fn get_without_leaf_empty() {
let (head, tail) = get_without_leaf(&[]);
assert_eq!(head.len(), 0);
assert_eq!(tail, None);
}
#[test]
fn get_without_leaf_single() {
let (head, tail) = get_without_leaf(&[2]);
assert_eq!(head.len(), 0);
assert_eq!(tail, Some(&2));
}
#[test]
fn get_without_leaf_multiple() {
let (head, tail) = get_without_leaf(&[2, 4, 6]);
assert_eq!(head, [2, 4]);
assert_eq!(tail, Some(&6));
}
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#![allow(clippy::must_use_candidate)]
use crate::identifier::{TreeIdentifier, TreeIdentifierVec};
use std::collections::HashSet;
use std::iter;
use tui::buffer::Buffer;
use tui::layout::{Corner, Rect};
use tui::style::Style;
use tui::text::Text;
use tui::widgets::{Block, StatefulWidget, Widget};
use unicode_width::UnicodeWidthStr;
pub mod flatten;
pub mod identifier;
pub use self::flatten::flatten;
// https://docs.rs/tui/0.12.0/tui/widgets/index.html
#[derive(Debug, Clone)]
pub struct TreeState {
offset: usize,
selected: TreeIdentifierVec,
pub opened: HashSet<TreeIdentifierVec>,
}
impl Default for TreeState {
fn default() -> TreeState {
TreeState {
offset: 0,
selected: Vec::new(),
opened: HashSet::new(),
}
}
}
impl TreeState {
pub fn selected(&self) -> Vec<usize> {
self.selected.to_owned()
}
pub fn select<I>(&mut self, identifier: I)
where
I: Into<Vec<usize>>,
{
self.selected = identifier.into();
// TODO: ListState does this. Is this relevant?
if self.selected.is_empty() {
self.offset = 0;
}
}
pub fn open(&mut self, identifier: TreeIdentifierVec) -> bool {
if identifier.is_empty() {
false
} else {
self.opened.insert(identifier)
}
}
pub fn close(&mut self, identifier: TreeIdentifier) -> bool {
self.opened.remove(identifier)
}
pub fn close_all(&mut self) {
self.opened.clear();
}
}
#[derive(Debug, Clone)]
pub struct TreeItem<'a> {
text: Text<'a>,
style: Style,
children: Vec<TreeItem<'a>>,
}
impl<'a> TreeItem<'a> {
pub fn new_leaf<T>(text: T) -> TreeItem<'a>
where
T: Into<Text<'a>>,
{
TreeItem {
text: text.into(),
style: Style::default(),
children: Vec::new(),
}
}
pub fn new<T, Children>(text: T, children: Children) -> TreeItem<'a>
where
T: Into<Text<'a>>,
Children: Into<Vec<TreeItem<'a>>>,
{
TreeItem {
text: text.into(),
style: Style::default(),
children: children.into(),
}
}
pub fn height(&self) -> usize {
self.text.height()
}
pub fn style(mut self, style: Style) -> TreeItem<'a> {
self.style = style;
self
}
pub fn add_child(&mut self, child: TreeItem<'a>) {
self.children.push(child);
}
}
#[derive(Debug, Clone)]
pub struct Tree<'a> {
block: Option<Block<'a>>,
items: Vec<TreeItem<'a>>,
/// Style used as a base style for the widget
style: Style,
start_corner: Corner,
/// Style used to render selected item
highlight_style: Style,
/// Symbol in front of the selected item (Shift all items to the right)
highlight_symbol: Option<&'a str>,
}
impl<'a> Tree<'a> {
pub fn new<T>(items: T) -> Tree<'a>
where
T: Into<Vec<TreeItem<'a>>>,
{
Tree {
block: None,
style: Style::default(),
items: items.into(),
start_corner: Corner::TopLeft,
highlight_style: Style::default(),
highlight_symbol: None,
}
}
pub fn block(mut self, block: Block<'a>) -> Tree<'a> {
self.block = Some(block);
self
}
pub fn style(mut self, style: Style) -> Tree<'a> {
self.style = style;
self
}
pub fn highlight_symbol(mut self, highlight_symbol: &'a str) -> Tree<'a> {
self.highlight_symbol = Some(highlight_symbol);
self
}
pub fn highlight_style(mut self, style: Style) -> Tree<'a> {
self.highlight_style = style;
self
}
pub fn start_corner(mut self, corner: Corner) -> Tree<'a> {
self.start_corner = corner;
self
}
}
impl<'a> StatefulWidget for Tree<'a> {
type State = TreeState;
#[allow(clippy::too_many_lines)]
fn render(mut self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
buf.set_style(area, self.style);
let area = match self.block.take() {
Some(b) => {
let inner_area = b.inner(area);
b.render(area, buf);
inner_area
}
None => area,
};
if area.width < 1 || area.height < 1 {
return;
}
let visible = flatten(&state.opened, &self.items);
if visible.is_empty() {
return;
}
let available_height = area.height as usize;
let selected_index = if state.selected.is_empty() {
0
} else {
visible
.iter()
// TODO: use longest possible path, it does not need to be exactly the same
.position(|o| o.identifier == state.selected)
.unwrap_or(0)
};
let mut start = state.offset.min(selected_index);
let mut end = start;
let mut height = 0;
for item in visible.iter().skip(start) {
if height + item.item.height() > available_height {
break;
}
height += item.item.height();
end += 1;
}
while selected_index >= end {
height = height.saturating_add(visible[end].item.height());
end += 1;
while height > available_height {
height = height.saturating_sub(visible[start].item.height());
start += 1;
}
}
state.offset = start;
let highlight_symbol = self.highlight_symbol.unwrap_or("");
let blank_symbol = iter::repeat(" ")
.take(highlight_symbol.width())
.collect::<String>();
let mut current_height = 0;
let has_selection = !state.selected.is_empty();
#[allow(clippy::cast_possible_truncation)]
for item in visible.iter().skip(state.offset).take(end - start) {
#[allow(clippy::single_match_else)] // Keep same as List impl
let (x, y) = match self.start_corner {
Corner::BottomLeft => {
current_height += item.item.height() as u16;
(area.left(), area.bottom() - current_height)
}
_ => {
let pos = (area.left(), area.top() + current_height);
current_height += item.item.height() as u16;
pos
}
};
let area = Rect {
x,
y,
width: area.width,
height: item.item.height() as u16,
};
let item_style = self.style.patch(item.item.style);
buf.set_style(area, item_style);
let is_selected = state.selected == item.identifier;
let after_highlight_symbol_x = if has_selection {
let symbol = if is_selected {
highlight_symbol
} else {
&blank_symbol
};
let (x, _) = buf.set_stringn(x, y, symbol, area.width as usize, item_style);
x
} else {
x
};
let after_depth_x = {
let symbol = if item.item.children.is_empty() {
" "
} else if state.opened.contains(&item.identifier) {
"\u{25bc}" // Arrow down
} else {
"\u{25b6}" // Arrow to right
};
let string = format!("{:>width$}{} ", "", symbol, width = item.depth() * 3);
let max_width = area.width.saturating_sub(after_highlight_symbol_x - x);
let (x, _) = buf.set_stringn(
after_highlight_symbol_x,
y,
string,
max_width as usize,
item_style,
);
x
};
let max_element_width = area.width.saturating_sub(after_depth_x - x);
for (j, line) in item.item.text.lines.iter().enumerate() {
buf.set_spans(after_depth_x, y + j as u16, line, max_element_width);
}
if is_selected {
buf.set_style(area, self.highlight_style);
}
}
}
}
impl<'a> Widget for Tree<'a> {
fn render(self, area: Rect, buf: &mut Buffer) {
let mut state = TreeState::default();
StatefulWidget::render(self, area, buf, &mut state);
}
}