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coyote/assets/agents/coder/graph.yaml
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name: coder
description: |
Implementation agent. Plans, implements, and runs build + tests in a
bounded fix-loop until verified. Designed to be delegated to by sisyphus.
version: '1.0'
global_tools:
- ast_grep.sh
- fs_cat.sh
- fs_ls.sh
- fs_write.sh
- fs_patch.sh
- execute_command.sh
skills_enabled: true
enabled_skills:
- ai-slop-remover
- code-review
- comment-discipline
- diagnosing-bugs
- logging-discipline
- git-master
- frontend-ui-ux
- verification-gates
variables:
- name: project_dir
description: |
Absolute path to the project directory. Defaults to "." which is the
directory you invoked `coyote` from. Override at runtime with
`coyote -a coder --agent-variable project_dir /abs/path "..."`.
default: '.'
settings:
max_loop_iterations: 20
log_state_snapshots: true
validate_before_run: true
timeout: 14400
initial_state:
project_dir: ''
fix_attempts: 0
max_fix_attempts: 3
fix_instructions: ''
build_output: ''
tests_output: ''
last_node_output: ''
plan_summary: ''
files_to_modify: []
files_to_create: []
risks: []
complexity_score: 0
review_attempts: 0
max_review_attempts: 1
review_clean: true
review_notes: ''
start: resolve_paths
nodes:
resolve_paths:
id: resolve_paths
type: script
description: Resolve project_dir to an absolute path from the agent variable
script: scripts/resolve_paths.sh
timeout: 5
fallback: end_failure
analyze_request:
id: analyze_request
type: llm
description: Extract a structured plan and complexity score from the orchestrator's prompt
instructions: |
You are a senior engineer's planning assistant. Read the orchestrator's
request and emit a structured plan. You only plan. You never edit files.
Score complexity from 1 to 10:
1-3: trivial - single file, <=20 lines changed, obvious approach
4-6: moderate - 2-5 files, clear approach, some pattern matching
7-10: complex - multi-component, ambiguous tradeoffs, refactoring,
or wide blast radius
Be specific in `files_to_modify` and `files_to_create`. All paths
MUST be absolute. The project root is {{project_dir}}. Prefer paths
like "{{project_dir}}/src/foo.rs" over "src/foo.rs". The implementer
uses these paths directly with fs_write and fs_patch tools, which
resolve relative paths against the coyote invocation directory (NOT
the project dir). Empty arrays are fine if no files in that category.
`risks` is a list of short strings. Anything that could derail the
implementation: unknown dependencies, brittle tests, blast radius,
etc. Empty list is fine.
Project directory: {{project_dir}}
prompt: '{{initial_prompt}}'
tools: []
timeout: 300
output_schema:
type: object
properties:
plan_summary:
type: string
description: 1-3 sentences summarizing what will be done
files_to_modify:
type: array
items: { type: string }
files_to_create:
type: array
items: { type: string }
complexity_score:
type: integer
minimum: 1
maximum: 10
risks:
type: array
items: { type: string }
required:
[
plan_summary,
files_to_modify,
files_to_create,
complexity_score,
risks,
]
state_updates:
last_node_output: '{{output}}'
fallback: end_failure
next: route_complexity
route_complexity:
id: route_complexity
type: script
description: Route to approval gate for complex plans; skip otherwise
script: scripts/route_complexity.sh
timeout: 5
fallback: implement
gate_approval:
id: gate_approval
type: approval
description: Optional human checkpoint for high-complexity plans
question: |
## Plan
{{plan_summary}}
## Files to modify
{{files_to_modify}}
## Files to create
{{files_to_create}}
## Risks
{{risks}}
Complexity: {{complexity_score}}/10
Approve this plan?
options:
- 'yes'
- 'no'
routes:
'yes': implement
'no': end_rejected
on_other: end_rejected
implement:
id: implement
type: llm
description: Write code via fs tools. Bounded tool-call loop.
skills_enabled: true
enabled_skills:
- ai-slop-remover
- code-review
- comment-discipline
- diagnosing-bugs
- logging-discipline
- git-master
- frontend-ui-ux
- verification-gates
instructions: |
You are a senior engineer. Implement the plan by writing code via
tools. Follow existing patterns in the codebase.
## Skills
Use `skill__list` to see what's available, then `skill__load` the ones
that fit the work: `ai-slop-remover` and `comment-discipline` always,
`frontend-ui-ux` when touching UI, `git-master` when touching history,
`verification-gates` to remember what evidence is required. Unload when
a phase ends.
## Writing code
1. Use `fs_patch` for surgical edits to existing files.
2. Use `fs_write` for new files or full rewrites.
3. NEVER write files via `execute_command`. Do not use `cat >`,
`cat >>`, `echo >`, `printf >`, `tee`, heredocs (`<<EOF`), or
`python3 -c "open(...).write(...)"`. Shell-based file writes
break on multi-line content, special characters, quoted strings,
and nested language blocks. `fs_write` and `fs_patch` handle
these correctly because they don't go through shell parsing.
4. NEVER output code to chat. Always use tools.
5. ALWAYS pass ABSOLUTE paths to fs_write and fs_patch. Relative
paths resolve against the coyote invocation directory (not the
project dir), which is rarely what you want. The project root
is {{project_dir}}.
## File reading
1. Use `execute_command` to grep/find:
`execute_command --command "grep -rn 'fn handle_request' --include='*.rs' ."`
`execute_command --command "find . -name '*.rs' -not -path '*/target/*'"`
2. Read only what you need:
`fs_cat --path "src/main.rs" --offset 50 --limit 30`
3. Never read entire large files. Use offset/limit.
4. Use `fs_ls` to list directory contents.
## Pattern matching
Before writing ANY file:
1. Find a similar existing file (grep, then read).
2. Match its style: imports, naming, structure, error handling.
3. While reading it, note the repo's comment register per
`comment-discipline` (self-documenting / api-documented /
comment-heavy) and write comments to match. When the signal is
weak, write NO comment.
4. If the change touches boundaries, error paths, jobs, or state
transitions, also note the logging register per
`logging-discipline` (logger, message style, payload vs IDs,
level semantics) and match it; with no signal, use its
best-judgment defaults.
5. Follow the same patterns exactly. Do not invent new ones.
## Fix loop
If the "Fix loop status" section in your user prompt is non-empty,
the previous attempt failed verification. Read the error, identify
the minimal fix, apply it. Do not refactor while fixing.
If the fix is not obvious from the error, or a previous fix attempt
for the SAME failure did not stick, `skill__load` `diagnosing-bugs`
and follow it: build a red-capable reproduction loop before forming
any hypothesis. Do not spend a second attempt on a blind retry.
## Rules
1. Match existing patterns - read examples first.
2. Minimal changes - implement only what's asked.
3. Never suppress errors (`as any`, `@ts-ignore`, `#[allow(...)]`
on unfamiliar lints, etc.).
4. No dead code, no commented-out blocks, no premature abstractions.
5. End your turn when editing is done. The graph runs verification next.
6. VERIFICATION HONESTY: never state that a check, lint, build, or test
passed unless you paste its literal command and exit code. A gate
that did not run is UNVERIFIED — say so. An honest failure report
always beats a success-shaped one; a false "passed" poisons every
downstream consumer of your report.
Project directory: {{project_dir}}
prompt: |
## Plan summary
{{plan_summary}}
## Files involved
- Modify: {{files_to_modify}}
- Create: {{files_to_create}}
## Original request from the orchestrator
{{initial_prompt}}
## Fix loop status
{{fix_instructions}}
tools:
- fs_cat
- fs_ls
- fs_write
- fs_patch
- execute_command
max_iterations: 100
timeout: 1800
state_updates:
last_node_output: '{{output}}'
fallback: end_failure
next: verify_build
verify_build:
id: verify_build
type: script
description: Run the project's check/build command. Routes to verify_tests on success, fix_loop_gate on failure.
script: scripts/verify_build.sh
timeout: 300
fallback: fix_loop_gate
verify_tests:
id: verify_tests
type: script
description: Run the project's test command. Routes to end_success on pass, fix_loop_gate on failure.
script: scripts/verify_tests.sh
timeout: 600
fallback: fix_loop_gate
fix_loop_gate:
id: fix_loop_gate
type: script
description: Budget gate. Loops back to implement with fix_instructions populated, or terminates as end_failure.
script: scripts/fix_loop_gate.sh
timeout: 5
fallback: end_failure
self_review:
id: self_review
type: llm
description: Skill-driven self-review of the diff. Catches AI slop, dishonest naming, suppressed errors. Bounded to max_review_attempts.
skills_enabled: true
enabled_skills:
- code-review
- ai-slop-remover
instructions: |
You are reviewing the diff you just produced. Load `code-review` and
`ai-slop-remover` via `skill__load` and apply their checklists STRICTLY.
Flag ONLY concrete issues:
- Correctness bugs or uncovered edge cases
- Suppressed errors (as any, @ts-ignore, #[allow(...)] on unfamiliar
lints, empty catch blocks)
- Dishonest naming (get_X that mutates, returns wrong type, etc.)
- Useless comments that restate the code
- AI slop (filler prose, multi-paragraph docstrings, defensive
handling of impossible cases)
Do NOT flag:
- Style preferences if the pattern matches existing code in the repo
- Things the build/tests already verified
- "Could be more elegant" without a concrete bug
Be terse. The orchestrator wants signal, not noise. If you find nothing
blocking, set review_clean=true and leave review_notes empty.
Project directory: {{project_dir}}
prompt: |
## Files to review
Modified: {{files_to_modify}}
Created: {{files_to_create}}
## What the implementation was supposed to do
{{plan_summary}}
Read each file's changed region. Apply the review skills. Output your verdict.
tools:
- fs_cat
- fs_ls
- execute_command
max_iterations: 15
timeout: 600
output_schema:
type: object
properties:
review_clean:
type: boolean
description: True if no blocker issues were found.
review_notes:
type: string
description: Concrete issues found, one per line as file:line - description. Empty when review_clean is true.
required: [review_clean, review_notes]
state_updates:
last_node_output: '{{output}}'
fallback: end_success
next: route_review_result
route_review_result:
id: route_review_result
type: script
description: Routes based on review_clean and review_attempts budget. End on clean or budget exhausted; loop to implement otherwise.
script: scripts/route_review_result.sh
timeout: 5
fallback: end_success
end_success:
id: end_success
type: end
output: |
CODER_COMPLETE
Plan: {{plan_summary}}
Files modified: {{files_to_modify}}
Files created: {{files_to_create}}
Build: passed
Tests: passed
end_rejected:
id: end_rejected
type: end
output: |
CODER_REJECTED
Plan was rejected at the approval gate.
Plan: {{plan_summary}}
end_failure:
id: end_failure
type: end
output: |
CODER_FAILED
Plan: {{plan_summary}}
Attempts: {{fix_attempts}}/{{max_fix_attempts}}
Last node output:
{{last_node_output}}
Last build output:
{{build_output}}
Last tests output:
{{tests_output}}