Fire agent.started before the supervisor spawn and agent.completed/failed
from the spawn task's result arms, resolved against the child context so
global hooks stay gated by the child's own whitelist. Graph AgentNode
failures fire agent.failed at the point of failure, before a declared
fallback converts them into a successful route. The graph executor fires
graph.node.started before each branch spawn and graph.node.completed/failed
beside the narrate calls, with per-branch pre-resolved snapshots and
metadata so parallel super-step branches never cross-contaminate. Base
envs for detached dispatches are rebuilt at fire time via a shared
hook_base_envs helper.
Introduce src/hooks.rs as a types-only module (HookDef, HooksMap) and
plumb hooks:/global_hooks: config fields through every scope:
- Config + AppConfig hooks field, both Default impls, the manual
from_config copy, and a COYOTE_HOOKS env override
- Role frontmatter: hand-parsed hooks arm, private field, getter, and
JSON-inline re-serialization in Role::export (malformed maps degrade
to None)
- AgentConfig + Graph: hooks + global_hooks on both structs, copied in
AgentConfig::from_graph, with a per-agent global_hooks env override
- paths::hooks_dir() = <config_dir>/hooks with COYOTE_HOOKS_DIR override
- Commented hooks: block in the global config template (global scope
only; no global_hooks key)
No engine or dispatch logic yet; existing configs parse unchanged.
- ClaudeConfig gains an oauth: block (custom endpoints, e.g. a private
gateway); without it, auth: oauth keeps the stock Claude Pro/Max provider
- Claude-Code system-prefix spoof + anthropic-beta header are only sent on
the stock provider path
- OAuth tokens are stamped with an issuer fingerprint (token_url|client_id)
so switching endpoints never replays a token against the wrong issuer
- All auth flows refresh the in-memory access-token cache on save, so
.authenticate mid-session takes effect immediately
- A custom oauth: block now requires api_base: refusing to silently fall
back to api.anthropic.com prevents sending a gateway token to the wrong
host
SystemTime nanos alone collide on coarse clocks, so concurrent tests shared
a scratch dir and read each other's generated sbx mixins (flaky
generated_sbx_mixin_* failures in CI).
verdict_gate.py now names every incomplete review on a machine line the
done template renders immediately after the verdict:
`GAUNTLET_REVIEW_INCOMPLETE: <name>[, <name>]` (sorted). Names are the
lanes retry_gate gave up on (`review_incomplete`) plus the `pipeline`
pseudo-lane whenever `signals_error` carries a `PIPELINE-FAULT:` —
parse death, builder / retry-gate / default-lanes crash guards — and the
gate's own crash guard emits the `pipeline` line too. The report gains a
`## Review incomplete` section (after the signals_error blockquote,
immediately before `## Full lane reports`) and the three PIPELINE-FAULT
lane rows carry ` ×N` when the lane was re-run (N = 1 texts unchanged).
retry_gate.py stands in a synthetic `PIPELINE-FAULT: <lane> lane produced
no report` marker for a lane that ran but collected nothing, so it is
stashed, classified FAULTED and never renders SKIPPED downstream.
MAX_RETRY_ELAPSED_SECS trimmed 45600 → 45000 for margin slack.
graph.yaml: `gauntlet_incomplete_line` seeded in initial_state and
spliced into the done output. README + mermaid document retry_gate, the
dotted _next back-edge, the 3-attempt / wall-clock budget, that retry
never narrows selection, the crash-guard append semantics, and the
machine-line contract (present whenever any lane or the pipeline was
incomplete; it can accompany real findings).
Tests: ×N on all three branches (N>1, N=1 byte-identical, no leak onto
non-fault rows), exact incomplete line / section placement, pipeline
pseudo-lane alone and alongside real lanes (via default_lanes.py's real
crash guard), mixed finding+fault, crash-guard chaining from
build_items / retry_gate / parse_fault / verdict_gate, synthetic
no-report marker, done-template wiring, README pins (positive + stale
negative).
Give the review gauntlet a deterministic retry loop for lanes that FAULT
(PIPELINE-FAULT marker, missing verdict sentinel, or a nested graph's own
degraded-run wording) without ever re-running a lane that reached a real
verdict.
- graph.yaml: the four lane maps route to a new `retry_gate` script node
(static `next: verdict_gate`; emits `_next: build_items` to retry).
initial_state gains lane_attempts / kept_results / retry_lanes /
review_incomplete / gauntlet_started_at. settings.timeout 24000 -> 69600
(3 passes x 2 attempts x 11400 + 1200 margin).
- scripts/retry_gate.py (new): stashes every lane report that ran
(completed and faulted alike) and restores reports a re-run pass
overwrote with []; classifies with verdict_gate.py's sentinel regexes
verbatim; counts attempts; retries while attempts < 3 and inside a
45600 s wall-clock budget; otherwise records the lane in
review_incomplete and falls through. Crash guard appends to
signals_error and never retries.
- scripts/signals.py: stamps gauntlet_started_at before the git work so a
failed diff still starts the clock.
- scripts/build_items.py: retry pass emits items only for retry_lanes
(with attempt numbers), adds a `retried:` note to lanes_summary, resets
retry_lanes; falsy-guarded stamp fallback; crash guard appends to
signals_error and preserves lanes_summary.
- Tests: hermetic python3-guarded script tests for retry_gate /
build_items / signals, graph wiring + initial_state pins, sentinel and
LANE_KEYS cross-pins, retry-budget envelope vs settings.timeout, a
first-pass golden payload, and an engine-level executor test proving a
script `_next` back-edge re-fires a static fan-out and an empty map
re-run clears its collect_into.
Plan: PLAN-review-retry section A items 1-3 and 5. Verdict/report surface
(section A items 4 and 6) is TASK-032.