Files
managarr/src/models/stateful_tree.rs

69 lines
1.6 KiB
Rust

use managarr_tree_widget::{TreeItem, TreeState};
use ratatui::text::ToText;
use super::Scrollable;
use core::hash::Hash;
use std::fmt::{Debug, Display};
#[cfg(test)]
#[path = "stateful_tree_tests.rs"]
mod stateful_tree_tests;
#[derive(Default)]
pub struct StatefulTree<T>
where
T: ToText + Hash + Clone + PartialEq + Eq + Debug + Default + Display + PartialEq + Eq,
{
pub state: TreeState,
// Allowing the existence of this struct for now, since it may become useful
// for future UI developments with additional Servarrs
#[allow(dead_code)]
pub items: Vec<TreeItem<T>>,
}
// Allowing the existence of this struct for now, since it may become useful
// for future UI developments with additional Servarrs
#[allow(dead_code)]
impl<T> StatefulTree<T>
where
T: ToText + Hash + Clone + PartialEq + Eq + Debug + Default + Display + PartialEq + Eq,
{
pub fn set_items(&mut self, items: Vec<TreeItem<T>>) {
self.items = items;
}
pub fn current_selection(&self) -> Option<&T> {
self
.state
.flatten(&self.items)
.into_iter()
.find(|i| self.state.selected() == i.identifier)
.map(|item| item.item.content())
}
pub fn is_empty(&self) -> bool {
self.items.is_empty()
}
}
impl<T> Scrollable for StatefulTree<T>
where
T: ToText + Hash + Clone + PartialEq + Eq + Debug + Default + Display,
{
fn scroll_down(&mut self) {
self.state.key_down();
}
fn scroll_up(&mut self) {
self.state.key_up();
}
fn scroll_to_top(&mut self) {
self.state.select_first();
}
fn scroll_to_bottom(&mut self) {
self.state.select_last();
}
}