Refactored the UI module and the handlers module to do a more chain-of-responsibility method to manage the UI's and handlers for different key events. Also, initial work for indexer settings as well
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#[cfg(test)]
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mod tests {
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use strum::IntoEnumIterator;
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use crate::app::radarr::{ActiveRadarrBlock, SYSTEM_DETAILS_BLOCKS};
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use crate::ui::radarr_ui::system::SystemUi;
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use crate::ui::DrawUi;
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#[test]
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fn test_system_ui_accepts() {
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let mut system_ui_blocks = Vec::new();
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system_ui_blocks.push(ActiveRadarrBlock::System);
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system_ui_blocks.extend(SYSTEM_DETAILS_BLOCKS);
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ActiveRadarrBlock::iter().for_each(|active_radarr_block| {
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if system_ui_blocks.contains(&active_radarr_block) {
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assert!(SystemUi::accepts(active_radarr_block.into()));
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} else {
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assert!(!SystemUi::accepts(active_radarr_block.into()));
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}
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});
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}
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}
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