Refactored the HorizontallyScrollableText struct to handle Unicode strings more uniformly and to not rely on byte boundaries but instead to rely on Unicode char boundaries
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@@ -48,10 +48,10 @@ impl DrawUi for LibraryUi {
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{
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ActiveRadarrBlock::Movies => draw_library(f, app, content_rect),
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ActiveRadarrBlock::SearchMovie => {
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draw_popup_over(f, app, content_rect, draw_library, draw_search_box, 30, 11)
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draw_popup_over(f, app, content_rect, draw_library, draw_search_box, 30, 13)
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}
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ActiveRadarrBlock::FilterMovies => {
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draw_popup_over(f, app, content_rect, draw_library, draw_filter_box, 30, 11)
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draw_popup_over(f, app, content_rect, draw_library, draw_filter_box, 30, 13)
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}
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ActiveRadarrBlock::UpdateAllMoviesPrompt => draw_prompt_popup_over(
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f,
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