refactor: Use is_multiple_of for the tick counter in the UI module

This commit is contained in:
Dark-Alex-17 committed 2025-12-09 14:30:17 -07:00
1 parent b51e42b4b2
commit c3fa689617
17 files changed
+20 -20

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@@ -271,7 +271,7 @@ fn draw_season_history_table(f: &mut Frame<'_>, app: &mut App<'_>, area: Rect) {
source_title.scroll_left_or_reset(
get_width_from_percentage(area, 40),
current_selection == *history_item,
app.tick_count % app.ticks_until_scroll == 0,
app.tick_count.is_multiple_of(app.ticks_until_scroll),
);
Row::new(vec![
@@ -376,7 +376,7 @@ fn draw_season_releases(f: &mut Frame<'_>, app: &mut App<'_>, area: Rect) {
get_width_from_percentage(area, 30),
current_selection == *release
&& active_sonarr_block != ActiveSonarrBlock::ManualSeasonSearchConfirmPrompt,
app.tick_count % app.ticks_until_scroll == 0,
app.tick_count.is_multiple_of(app.ticks_until_scroll),
);
let size = convert_to_gb(*size);
let rejected_str = if *rejected { "⛔" } else { "" };