refactor!: reuse text style of tree item

BREAKING CHANGE: TreeItem style is gone
This commit is contained in:
EdJoPaTo
2024-05-06 10:24:41 +02:00
parent 775e5cc4ef
commit 65fd1c04ed
2 changed files with 9 additions and 16 deletions
+9 -6
View File
@@ -276,8 +276,8 @@ where
height,
};
let item_style = self.style.patch(item.style);
buf.set_style(area, item_style);
let text = &item.text;
let item_style = text.style;
let is_selected = state.selected == *identifier;
let after_highlight_symbol_x = if has_selection {
@@ -314,10 +314,13 @@ where
x
};
let max_element_width = area.width.saturating_sub(after_depth_x - x);
for (j, line) in item.text.lines.iter().enumerate() {
buf.set_line(after_depth_x, y + j as u16, line, max_element_width);
}
let text_area = Rect {
x: after_depth_x,
width: area.width.saturating_sub(after_depth_x - x),
..area
};
text.render(text_area, buf);
if is_selected {
buf.set_style(area, self.highlight_style);
}