docs: improve doc comments
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+4
-1
@@ -1,6 +1,9 @@
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use crate::identifier::{TreeIdentifier, TreeIdentifierVec};
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use crate::TreeItem;
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/// A flattened item of all visible [`TreeItem`s](TreeItem).
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///
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/// Generated via [`flatten`].
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pub struct Flattened<'a> {
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pub identifier: Vec<usize>,
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pub item: &'a TreeItem<'a>,
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@@ -13,7 +16,7 @@ impl<'a> Flattened<'a> {
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}
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}
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/// Get a flat list of all visible [`TreeItem`s](TreeItem)
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/// Get a flat list of all visible [`TreeItem`s](TreeItem).
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#[must_use]
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pub fn flatten<'a>(opened: &[TreeIdentifierVec], items: &'a [TreeItem<'a>]) -> Vec<Flattened<'a>> {
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internal(opened, items, &[])
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+1
-1
@@ -5,7 +5,7 @@ pub type TreeIdentifier<'a> = &'a [usize];
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/// Reference to a [`TreeItem`](crate::TreeItem) in a [`Tree`](crate::Tree)
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pub type TreeIdentifierVec = Vec<usize>;
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/// Split a [`TreeIdentifier`] into its branch and leaf
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/// Split a [`TreeIdentifier`] into its branch and leaf.
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///
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/// # Examples
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///
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+10
-3
@@ -1,5 +1,12 @@
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#![forbid(unsafe_code)]
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/*!
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Widget built to show Tree Data structures.
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Tree widget [`Tree`] is generated with [`TreeItem`s](TreeItem) (which itself can contain [`TreeItem`] children to form the tree structure).
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The user interaction state (like the current selection) is stored in the [`TreeState`].
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*/
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use std::collections::HashSet;
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use ratatui::buffer::Buffer;
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@@ -17,7 +24,7 @@ pub use crate::identifier::{
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get_without_leaf as get_identifier_without_leaf, TreeIdentifier, TreeIdentifierVec,
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};
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/// Keeps the state of what is currently selected and what was opened in a [`Tree`]
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/// Keeps the state of what is currently selected and what was opened in a [`Tree`].
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///
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/// # Example
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///
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@@ -198,7 +205,7 @@ impl TreeState {
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}
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}
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/// One item inside a [`Tree`]
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/// One item inside a [`Tree`].
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///
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/// Can have zero or more `children`.
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///
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@@ -272,7 +279,7 @@ impl<'a> TreeItem<'a> {
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}
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}
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/// A `Tree` which can be rendered
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/// A `Tree` which can be rendered.
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///
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/// # Example
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///
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