- lane_fault.py + fallback on all four run_* lane nodes: an agent-node failure is normalized into a PIPELINE-FAULT lane result instead of killing the graph - verdict_gate.py: PIPELINE-FAULT lane results block distinctly from SKIPPED and missing-sentinel; a PIPELINE-FAULT in signals_error blocks at the gauntlet level - build_items.py: restructured into main() + fail-closed guard (crash emits empty lanes + PIPELINE-FAULT) and folds lanes_degraded into lanes_summary - parse: state_updates/fallback -> parse_fault.py, which records the fault in signals_error and jumps to the verdict gate - select_lanes: state_updates/fallback -> default_lanes.py, a deterministic wider-never-narrower lane fallback - verification_commands threaded through parse into run_adversary's prompt (declared-only, never invented) - run_probe prompt gains the aborted-attempt reconcile line - 8 gauntlet_* R5 tests in src/config/request_context.rs (script harness + graph interpolation)
147 lines
5.1 KiB
Python
147 lines
5.1 KiB
Python
#!/usr/bin/env python3
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"""Deterministic lane builder for the review gauntlet.
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Selection = hard rules (the floor) ∪ LLM additions; forced lanes override
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everything exactly. Emits one 0-or-1-item list per lane: an empty list makes
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that lane's map node run zero branches (map-over-nothing), which IS the
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skip mechanism — no dynamic routing anywhere.
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The LLM's add_* flags can only ADD lanes. A flag that is false never
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removes a lane the hard rules selected.
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Fail-closed: a builder crash emits all four lists empty plus a
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PIPELINE-FAULT in signals_error — verdict_gate blocks on it and the crash
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never kills the graph.
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"""
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import json
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import os
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ALIASES = {
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"code-review": "code-review",
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"code_review": "code-review",
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"code-reviewer": "code-review",
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"adversary": "adversary",
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"adversarial": "adversary",
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"adversarial-review": "adversary",
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"security": "security",
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"security-review": "security",
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"security-reviewer": "security",
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"probe": "probe",
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"usage": "probe",
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"usage-pattern": "probe",
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"usage-pattern-testing": "probe",
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}
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def load_state():
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if path := os.environ.get("GRAPH_STATE_FILE"):
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with open(path) as f:
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return json.load(f)
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return json.loads(os.environ.get("GRAPH_STATE", "{}"))
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def main():
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state = load_state()
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def text(key):
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v = state.get(key)
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return v.strip() if isinstance(v, str) else ""
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forced_raw = state.get("forced_lanes") or []
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forced, unknown = [], []
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for lane in forced_raw:
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canon = ALIASES.get(str(lane).strip().lower())
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(forced.append(canon) if canon else unknown.append(str(lane)))
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reasons = []
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if forced:
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lanes = set(forced)
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reasons.append(f"forced lanes honored exactly: {sorted(lanes)}")
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else:
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lanes = {"code-review"}
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reasons.append(
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"code-review: always on — the gauntlet is only spawned for non-trivial work"
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)
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if text("plan_context"):
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lanes.add("adversary")
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reasons.append("adversary: a spec/plan/acceptance-criteria context is present")
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if (
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state.get("touches_auth")
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or state.get("touches_deps")
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or state.get("touches_exec")
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or state.get("security_posture") == "hardened"
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):
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lanes.add("security")
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reasons.append(
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"security: attack-surface signals (auth/deps/exec) or hardened posture"
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)
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if state.get("consumer_surface") and text("probe_context"):
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lanes.add("probe")
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reasons.append(
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"probe: consumer-facing surface changed and a local-run recipe/suite pointer exists"
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)
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# LLM judgment is additive-only.
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llm_why = text("lane_reasons")[:300]
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for flag, lane in (
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("add_code_review", "code-review"),
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("add_adversary", "adversary"),
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("add_security", "security"),
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("add_probe", "probe"),
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):
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if state.get(flag) and lane not in lanes:
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if lane == "probe" and not text("probe_context"):
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reasons.append(
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"probe: requested by lane judgment but skipped — no local-run "
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"recipe/suite pointer (a probe without one is guaranteed INCONCLUSIVE)"
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)
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continue
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if lane == "adversary" and not text("plan_context"):
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reasons.append(
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"adversary: requested by lane judgment but skipped — no spec/plan "
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"to check conformance against"
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)
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continue
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lanes.add(lane)
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reasons.append(f"{lane}: added by lane-selection judgment — {llm_why}")
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if unknown:
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reasons.append(f"ignored unknown forced lane name(s): {unknown}")
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# A degraded lane selection (default_lanes fallback) must survive into the
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# final report; lanes_summary is the only channel this script doesn't
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# overwrite silently.
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degraded = text("lanes_degraded")
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if degraded:
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reasons.insert(0, degraded)
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print(
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json.dumps(
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{
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"code_review_items": [{"lane": "code-review"}] if "code-review" in lanes else [],
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"adversary_items": [{"lane": "adversary"}] if "adversary" in lanes else [],
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"security_items": [{"lane": "security"}] if "security" in lanes else [],
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"probe_items": [{"lane": "probe"}] if "probe" in lanes else [],
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"lanes_summary": "\n".join(f"- {r}" for r in reasons),
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}
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)
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)
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try:
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main()
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except Exception as e: # noqa: BLE001 — a builder crash must never kill the graph
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print(
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json.dumps(
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{
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"code_review_items": [],
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"adversary_items": [],
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"security_items": [],
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"probe_items": [],
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"lanes_summary": "",
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"signals_error": f"PIPELINE-FAULT: lane builder crashed — {e}; no lanes were run",
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}
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)
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)
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