Files
coyote/assets/agents/review-gauntlet
Dark-Alex-17 4555af8299 fix(review-gauntlet): summary-line critical count, nested-fault hook, fail-closed lane fallback
verdict_gate.py: the code-review critical count is read from render.py's
deterministic summary line (full-shape regex, LAST match wins — a 🔴
quoted inside a finding body or Changes-table row is not a finding); the
raw 🔴 count remains the fail-closed fallback when the line is absent. A
code-review lane whose own rendered verdict line records a pipeline
fault (degraded nested run) now BLOCKS instead of passing as GREEN
(attention), and fault + reds append both blockers. A non-string lane
result item is BLOCKED as malformed, never routed to GREEN.

default_lanes.py: the crash handler now emits the WIDEST safe selection
(code-review ∪ adversary ∪ security) and records a PIPELINE-FAULT in
signals_error so the gate blocks — previously it repaired malformed state
into a NARROWER passable selection with no fault. Probe is added only
when consumer_surface AND a probe_context (local-run recipe) are present,
mirroring build_items' guard, so degraded selection cannot spawn an
INCONCLUSIVE-by-construction probe.

graph.yaml: re-derive the timeout envelope. Agent-node retries each get a
fresh per-attempt budget (agent.rs retry_transient/bounded_attempt) and
the child's "Graph … timed out" matches the transient anchor, so lanes
exceed their child graph's settings.timeout (code-review 11400 > 10800,
adversary 9600 > 9000) and the gauntlet's own timeout covers
max_attempts × lane timeout + margin (2 × 11400 + 1200 = 24000). The
child graphs' internal retry envelopes are deliberately not derived here
(tracked as a follow-up). README/descriptions updated and pinned.

Tests: summary-count/quoted-🔴/fallback/last-match/nested-fault/both-
blockers/malformed-lane, crash-widens-and-records-fault, probe guard,
ALIASES parity with build_items, and e2e render.py → verdict_gate runs.
2026-09-14 10:50:34 -06:00
..

Review Gauntlet

A graph-based post-implementation review gate — "the done gate". An orchestrator that must not claim done without green reviews spawns this agent once instead of judging trigger rules and parsing verdict sentinels itself. The graph structure makes skipping a lane or misreading a verdict impossible: trigger signals are computed by a script, lanes run as isolated parallel sub-agents, and the final verdict is a deterministic regex gate — an LLM never gets the chance to rationalize past it.

flowchart TD
    parse["parse<br/>(llm: extract request facts)"] --> signals["signals<br/>(script: deterministic diff facts)"]
    parse -. "fallback" .-> pfault["parse_fault<br/>(script: PIPELINE-FAULT marker)"]
    pfault --> gate
    signals --> select["select_lanes<br/>(llm: ADDITIVE-only judgment)"]
    select --> build["build_items<br/>(script: rules floor ∪ additions;<br/>forced lanes override exactly)"]
    select -. "fallback" .-> dlanes["default_lanes<br/>(script: deterministic degraded<br/>selection — wider, never narrower)"]
    dlanes --> build
    build --> mcr["map: code-review"] & madv["map: adversary"] & msec["map: security"] & mpb["map: probe"]
    mcr -->|"over: 0-or-1 items"| rcr[["code-reviewer<br/>(max_attempts: 2)"]]
    madv --> radv[["adversary<br/>(max_attempts: 2)"]]
    msec --> rsec[["security-reviewer<br/>(max_attempts: 2)"]]
    mpb --> rpb[["probe<br/>(max_attempts: 2)"]]
    rcr -. "fallback" .-> lfault["lane_fault<br/>(script: PIPELINE-FAULT lane result,<br/>collected by the map)"]
    radv -. "fallback" .-> lfault
    rsec -. "fallback" .-> lfault
    rpb -. "fallback" .-> lfault
    mcr & madv & msec & mpb --> gate["verdict_gate<br/>(script: sentinel regex — deterministic)"]
    gate --> done(["GAUNTLET: PASS | BLOCKED"])

Why a graph

The four independent review lanes existed before this agent — as prompt discipline inside the calling orchestrator: "spawn code-reviewer when the change is broad", "🔴 always blocks", "INCONCLUSIVE is never PASS". Prompt discipline degrades under context pressure: a lane gets skipped, a verdict line gets paraphrased, a missing report reads as "nothing to report". Here those rules are structure:

  • Lane selection floor is deterministic (build_items.py): code-review always runs; adversary runs when a spec/plan is present; security runs on attack-surface signals (auth/deps/exec paths or diff content) or hardened posture; probe runs when consumer-facing surface changed and a local-run recipe exists. The select_lanes LLM can only widen the set — a false flag never removes a rule-selected lane. forced_lanes from the caller override everything exactly.
  • Conditional lanes without dynamic routing: each lane is a map node over a 0-or-1-item list — an empty list means the map runs zero branches (map-over-nothing), which is the skip mechanism. All four maps join at the verdict gate on equal-length paths.
  • The verdict is a regex, not an opinion (verdict_gate.py): a missing sentinel is a lane FAILURE, never a pass; the critical count from the code-review report's summary line (raw 🔴 count if absent) blocks regardless of its verdict line; a code-review lane whose own verdict line records a pipeline fault blocks (a degraded review is never a pass); NEEDS-HUMAN without 🔴 passes but is surfaced under Human attention required; probe INCONCLUSIVE blocks with an environment note — it is never treated as PASS or FAIL.
  • Verdict independence is structural: lanes run as isolated sub-agents with no teammates: flag — no cross-lane messaging, by construction.
  • Failure fails closed, structurally (fallback: routes + PIPELINE-FAULT markers): every LLM node and lane retries once (max_attempts: 2), then a fallback fires instead of killing the graph — and every fallback degrades toward BLOCKED, never toward a pass. A dead lane becomes a PIPELINE-FAULT: lane result (lane_fault.py) that the gate reports as BLOCKED naming the lane — distinct from SKIPPED (not selected). A dead parse records a fault and jumps straight to the gate (parse_fault.py). A dead select_lanes degrades to a deterministic selection (default_lanes.py): code-review + adversary, plus probe on consumer surface with a local-run recipe, plus security on auth/deps/exec signals or hardened posture, unioned with caller-forced lanes — wider, never narrower. A crashed build_items records a fault so an all-SKIPPED gate still blocks. Fault detection is prefix-anchored — a real review that merely quotes "PIPELINE-FAULT:" flows to the normal sentinel rules. And the GAUNTLET: sentinel is always emitted: even a crashed gate prints GAUNTLET: BLOCKED, never silence.

Sentinels parsed

Lane Sentinel Blocks on
code-reviewer **Verdict: MERGE-READY | NEEDS-HUMAN** critical count from the report's summary line (raw 🔴 count if absent); missing sentinel; own verdict line records a pipeline fault
adversary ADVERSARIAL_REVIEW: CONFORMS | DIVERGES DIVERGES; missing sentinel
security-reviewer SECURITY_REVIEW: PASS | FAIL FAIL; missing sentinel
probe USAGE_PROBE: PASS | FAIL | INCONCLUSIVE FAIL; INCONCLUSIVE (environment note); missing sentinel

Spawning it

agent__spawn --agent review-gauntlet --prompt "Post-implementation review gate.

Project: /abs/path/to/repo
Diff: main...HEAD          (a git range, a ref, or 'worktree' for uncommitted changes)
Rigor: production          Security posture: standard

Plan / acceptance criteria:
<paste the criteria the implementation must satisfy — enables the adversary lane>

Local-run recipe / usage suites:
<how to boot the service locally + where existing suites live — enables the probe lane>

Forced lanes: (optional — e.g. 'adversary, probe' to run exactly those)" \
  --variables {"verification_commands": "[\"cargo test --all\", \"cargo clippy -- -D warnings\"]"}

Verification commands are NOT part of the prompt. They are the declared verification_commands graph variable (default '[]'; a JSON array of shell commands as a string, since agent variables arrive as strings), also settable from the CLI:

coyote -a review-gauntlet --agent-variable project_dir /abs/path/to/repo \
  --agent-variable verification_commands '["cargo test --all"]' "<prompt>"

The reply ends with GAUNTLET: PASS or GAUNTLET: BLOCKED, a lane status table, the lane-selection reasons, blockers, attention items, and each lane's full report in a collapsible section. On BLOCKED: fix the findings per your own findings-handling rules, then spawn a fresh gauntlet run. On PASS with Human attention required: complete the work but carry those items into your final report verbatim.

Notes

  • The caller decides whether review is warranted at all (the gauntlet is for non-trivial work — that's why code-review is unconditionally on); the gauntlet decides which of the other lanes apply and what the verdicts mean.
  • Lane sub-agents get generous finite timeouts (2h each; 3h whole-gauntlet) and one retry (max_attempts: 2). A lane that still dies or times out falls back to the lane_fault marker — BLOCKED naming the lane, never a silent pass.
  • The verification_commands variable is forwarded to the adversary lane as a structured inputs: passthrough on run_adversary (a lone {{…}} template lands the raw value in the child's state) — never through the lane prompt and never extracted by parse. The adversary's run_checks stage executes those commands with a shell, which makes the declaration a trust boundary: the prompt also carries plan text pasted from the repo under review, so commands must never be inferred from it, and the engine merges only the keys parse's output_schema.properties declares, so an extra verification_commands key emitted by the LLM is dropped before it reaches state. Undeclared stays undeclared ('[]' ⇒ "none declared"); a declaration that is not a JSON array of strings executes nothing and records a PIPELINE-FAULT, which the adversary lane reports as DIVERGES and the gate as BLOCKED.
  • Signals failures degrade gracefully: if git can't compute the diff, lane selection falls back to caller context + forced lanes, and the report notes it. The auth-path regex deliberately over-fires (auth(?!or) matches auth/authn/authz/oauth but not "author") — the safe direction, since signals only ever ADD the security lane.
  • Requires the code-reviewer, adversary, security-reviewer, and probe agents to be installed (they ship with Coyote).