state_updates::apply merged EVERY top-level key of an llm/agent node's JSON
output into graph state whenever the node had an output_schema, and
structured::extract never validated the output against that schema. Any
prompt text able to steer the model — including plan/diff text pasted from a
repo under review — could therefore plant an undeclared key (e.g.
verification_commands) into state and overwrite a caller-declared value
before a downstream script consumed it.
- apply() now takes the node's output_schema and merges only keys present in
schema.properties; undeclared keys are dropped. No schema, or a schema
without an object properties map, merges nothing.
- Nodes without output_schema are unchanged (None == the old false path);
explicit state_updates are unchanged and still see the full output via
{{output.<key>}}, which remains the author-controlled way to lift a key.
- Callers: llm.rs, agent.rs (x2), rag.rs (None).
- Sweep test bundled_graph_output_schemas_declare_every_key_relied_on: for
every bundled graph, every consumed state key has a declared writer
(initial_state, variable, state_updates target, map key, script-emitted key,
or an output_schema property), and no schema node's field list names a key
its schema omits — so this restriction cannot silently break a shipped
graph. It passes with no graph.yaml changes.
- graph.example.yaml documents the declared-keys-only merge; the residual
disclosed in 665fee9's README/docstring notes is now recorded as closed.
Review Gauntlet
A graph-based post-implementation review gate — "the done gate". An orchestrator that must not claim done without green reviews spawns this agent once instead of judging trigger rules and parsing verdict sentinels itself. The graph structure makes skipping a lane or misreading a verdict impossible: trigger signals are computed by a script, lanes run as isolated parallel sub-agents, and the final verdict is a deterministic regex gate — an LLM never gets the chance to rationalize past it.
flowchart TD
parse["parse<br/>(llm: extract request facts)"] --> signals["signals<br/>(script: deterministic diff facts)"]
parse -. "fallback" .-> pfault["parse_fault<br/>(script: PIPELINE-FAULT marker)"]
pfault --> gate
signals --> select["select_lanes<br/>(llm: ADDITIVE-only judgment)"]
select --> build["build_items<br/>(script: rules floor ∪ additions;<br/>forced lanes override exactly)"]
select -. "fallback" .-> dlanes["default_lanes<br/>(script: deterministic degraded<br/>selection — wider, never narrower)"]
dlanes --> build
build --> mcr["map: code-review"] & madv["map: adversary"] & msec["map: security"] & mpb["map: probe"]
mcr -->|"over: 0-or-1 items"| rcr[["code-reviewer<br/>(max_attempts: 2)"]]
madv --> radv[["adversary<br/>(max_attempts: 2)"]]
msec --> rsec[["security-reviewer<br/>(max_attempts: 2)"]]
mpb --> rpb[["probe<br/>(max_attempts: 2)"]]
rcr -. "fallback" .-> lfault["lane_fault<br/>(script: PIPELINE-FAULT lane result,<br/>collected by the map)"]
radv -. "fallback" .-> lfault
rsec -. "fallback" .-> lfault
rpb -. "fallback" .-> lfault
mcr & madv & msec & mpb --> gate["verdict_gate<br/>(script: sentinel regex — deterministic)"]
gate --> done(["GAUNTLET: PASS | BLOCKED"])
Why a graph
The four independent review lanes existed before this agent — as prompt discipline inside the calling orchestrator: "spawn code-reviewer when the change is broad", "🔴 always blocks", "INCONCLUSIVE is never PASS". Prompt discipline degrades under context pressure: a lane gets skipped, a verdict line gets paraphrased, a missing report reads as "nothing to report". Here those rules are structure:
- Lane selection floor is deterministic (
build_items.py): code-review always runs; adversary runs when a spec/plan is present; security runs on attack-surface signals (auth/deps/exec paths or diff content) or hardened posture; probe runs when consumer-facing surface changed and a local-run recipe exists. Theselect_lanesLLM can only widen the set — a false flag never removes a rule-selected lane.forced_lanesfrom the caller override everything exactly. - Conditional lanes without dynamic routing: each lane is a
mapnode over a 0-or-1-item list — an empty list means the map runs zero branches (map-over-nothing), which is the skip mechanism. All four maps join at the verdict gate on equal-length paths. - The verdict is a regex, not an opinion (
verdict_gate.py): a missing sentinel is a lane FAILURE, never a pass; any 🔴 in the code-review report blocks regardless of its verdict line;NEEDS-HUMANwithout 🔴 passes but is surfaced under Human attention required; probeINCONCLUSIVEblocks with an environment note — it is never treated as PASS or FAIL. - Verdict independence is structural: lanes run as isolated sub-agents
with no
teammates:flag — no cross-lane messaging, by construction. - Failure fails closed, structurally (
fallback:routes +PIPELINE-FAULTmarkers): every LLM node and lane retries once (max_attempts: 2), then a fallback fires instead of killing the graph — and every fallback degrades toward BLOCKED, never toward a pass. A dead lane becomes aPIPELINE-FAULT:lane result (lane_fault.py) that the gate reports as BLOCKED naming the lane — distinct from SKIPPED (not selected). A deadparserecords a fault and jumps straight to the gate (parse_fault.py). A deadselect_lanesdegrades to a deterministic selection (default_lanes.py): code-review + adversary, plus probe on consumer surface, plus security on auth/deps/exec signals or hardened posture, unioned with caller-forced lanes — wider, never narrower. A crashedbuild_itemsrecords a fault so an all-SKIPPED gate still blocks. Fault detection is prefix-anchored — a real review that merely quotes "PIPELINE-FAULT:" flows to the normal sentinel rules. And theGAUNTLET:sentinel is always emitted: even a crashed gate printsGAUNTLET: BLOCKED, never silence.
Sentinels parsed
| Lane | Sentinel | Blocks on |
|---|---|---|
| code-reviewer | **Verdict: MERGE-READY | NEEDS-HUMAN** |
any 🔴 finding; missing sentinel |
| adversary | ADVERSARIAL_REVIEW: CONFORMS | DIVERGES |
DIVERGES; missing sentinel |
| security-reviewer | SECURITY_REVIEW: PASS | FAIL |
FAIL; missing sentinel |
| probe | USAGE_PROBE: PASS | FAIL | INCONCLUSIVE |
FAIL; INCONCLUSIVE (environment note); missing sentinel |
Spawning it
agent__spawn --agent review-gauntlet --prompt "Post-implementation review gate.
Project: /abs/path/to/repo
Diff: main...HEAD (a git range, a ref, or 'worktree' for uncommitted changes)
Rigor: production Security posture: standard
Plan / acceptance criteria:
<paste the criteria the implementation must satisfy — enables the adversary lane>
Local-run recipe / usage suites:
<how to boot the service locally + where existing suites live — enables the probe lane>
Forced lanes: (optional — e.g. 'adversary, probe' to run exactly those)" \
--variables {"verification_commands": "[\"cargo test --all\", \"cargo clippy -- -D warnings\"]"}
Verification commands are NOT part of the prompt. They are the declared
verification_commands graph variable (default '[]'; a JSON array of shell
commands as a string, since agent variables arrive as strings), also settable
from the CLI:
coyote -a review-gauntlet --agent-variable project_dir /abs/path/to/repo \
--agent-variable verification_commands '["cargo test --all"]' "<prompt>"
The reply ends with GAUNTLET: PASS or GAUNTLET: BLOCKED, a lane status
table, the lane-selection reasons, blockers, attention items, and each lane's
full report in a collapsible section. On BLOCKED: fix the findings per your
own findings-handling rules, then spawn a fresh gauntlet run. On PASS with
Human attention required: complete the work but carry those items into your
final report verbatim.
Notes
- The caller decides whether review is warranted at all (the gauntlet is for non-trivial work — that's why code-review is unconditionally on); the gauntlet decides which of the other lanes apply and what the verdicts mean.
- Lane sub-agents get generous finite timeouts (2h each; 3h whole-gauntlet)
and one retry (
max_attempts: 2). A lane that still dies or times out falls back to thelane_faultmarker — BLOCKED naming the lane, never a silent pass. - The
verification_commandsvariable is forwarded to the adversary lane as a structuredinputs:passthrough onrun_adversary(a lone{{…}}template lands the raw value in the child's state) — never through the lane prompt and never extracted byparse. The adversary'srun_checksstage executes those commands with a shell, which makes the declaration a trust boundary: the prompt also carries plan text pasted from the repo under review, so commands must never be inferred from it, and the engine merges only the keysparse'soutput_schema.propertiesdeclares, so an extraverification_commandskey emitted by the LLM is dropped before it reaches state. Undeclared stays undeclared ('[]'⇒ "none declared"); a declaration that is not a JSON array of strings executes nothing and records aPIPELINE-FAULT, which the adversary lane reports as DIVERGES and the gate as BLOCKED. - Signals failures degrade gracefully: if git can't compute the diff, lane
selection falls back to caller context + forced lanes, and the report notes
it. The auth-path regex deliberately over-fires (
auth(?!or)matches auth/authn/authz/oauth but not "author") — the safe direction, since signals only ever ADD the security lane. - Requires the
code-reviewer,adversary,security-reviewer, andprobeagents to be installed (they ship with Coyote).