Add the motivating map-chain integration test: draft -> check, where check
re-routes to draft via script `_next` until an item-local attempts counter
reaches 2, run with validate_before_run on. A sibling test drives the same
map node against a parent state to pin that only collect_into lands on the
parent and that no chain visit touches the parent's loop counts.
Extend bundled_graph_agents_parse_and_validate: the sorted (node, warning)
set of every bundled graph must equal the set the pre-subgraph validator
produced, and graph.example.yaml must load through GraphParser, validate
without errors, and declare a writer for its map's output_key.
Same two-script chain as `map_chain_two_script_steps_route_via_next`,
with `validate_before_run: true`, proving the validator admits the
chains the runtime executes.
`validate_map_branches` checked only the entry node and forbade `next`,
non-`output_key` `state_updates` and `output_schema` on it. The runtime
now executes the whole subgraph reachable from `branch`, so the validator
follows suit as `validate_map_subgraphs`, at the same position in
`validate()`:
- approval/input/end/map nodes are rejected anywhere in the subgraph,
attributed to the map node; when the offending node is a `fallback`
target the message says why a previously accepted `fallback` now fails
- a fan-out `next` inside the subgraph is rejected
- a subgraph that shares nodes with the main flow (reachable from
`start` without entering any map branch, via the new
`main_flow_reachable`) is rejected, naming the shared nodes
- a new warning fires when no subgraph node declares a write to
`output_key` via `state_updates` or `output_schema`; any script in the
subgraph suppresses it, since scripts may write any key
- the `next`, `state_updates` and `output_schema` restrictions are gone:
intra-branch writes are fork-local scratch
Two maps may share a subgraph. `find_reachable_nodes` and
`compute_parallel_groups` are unchanged.
Tests: the three rules that inverted are renamed to say what they now
assert (`map_branch_with_in_subgraph_next_passes`,
`map_branch_state_updates_scratch_key_passes`,
`map_branch_with_output_schema_passes`); the four
`map_branch_cannot_be_*` tests pass unmodified. Thirteen new tests cover
each rule, the fallback hint, the missing-writer warning and its three
suppressions, a three-node chain, and `main_flow_reachable`.
A map item no longer runs a single branch node; it walks the subgraph
reachable from `branch` over `next`/`fallback` edges (branch_subgraph),
one chain per item, holding one semaphore permit for the whole chain.
Chain steps go through the shared `step()` so llm retries, fallbacks,
script `_next` and agent timeouts keep their existing semantics. A node
without `next` ends the chain (StepContext.branch_mode), a route outside
the subgraph, a fan-out, an end node or a loop past
max_loop_iterations fails the item, and every item error carries
`map node 'X': sub-branch [i] failed at node 'Y' (step n)`.
`output_key` is removed from each item's fork before the chain runs, so
the collected value must be written by the chain rather than inherited
from the parent.
Teammate identities are now per item for the whole chain: provisioned
when any flagged agent is in the subgraph, armed only before
`teammates: true` agent steps, and retired at chain exit. mark_finished
moves out of run_agent_for_graph to the two provisioning sites (frontier
task and chain exit), so timed-out and early-failing agents are also
marked finished.
`MapNode.max_concurrency` becomes `Option<ConcurrencyCap>`, where
`ConcurrencyCap` is `Fixed(usize) | Template(String)`. Integers parse
exactly as before (`4` -> `Fixed(4)`, `0` -> `Fixed(0)`, absent -> `None`);
a string parses as a template that the map executor resolves against the
parent state right before the fan-out via `StateManager::interpolate_raw`,
mirroring `over:`. A template must resolve to an integer >= 1 or a numeric
string (scripts often emit numbers as strings); anything else, including 0,
is an error naming the map node, the template, and the resolved value/type.
The fixed path keeps its `.max(1)` clamp for byte-compatibility.
`Deserialize` is hand-written so a malformed value (`-1`, `4.5`, `true`,
a list, a map) reports the offending value and the accepted forms rather
than serde's opaque untagged-enum "did not match any variant".
Validator: a string cap that contains no `{{ ... }}` pair is a load-time
error (catches `"4"` typed for `4`); a templated cap joins the map node's
read set so `validate_parallel_reads` flags a read of a sibling branch's
write. The existing `Fixed(0)` rule and every other rule keep their order.
Design: plans/map-subgraph-branches-design.md §3.5, §3.11 (C3, I3).
Hoist the three copies of apply_state_updates (llm, agent, rag) into
graph::state_updates::apply(state, output, has_schema, updates). The
helper computes every state_updates value first, restores the transient
`output` binding, and only then writes the computed updates, so a
`state_updates: { output: "{{output}}" }` entry is no longer clobbered
by the restore step.
The per-file wrappers stay as one-line calls so their existing tests are
unchanged; new direct helper tests live in state_updates.rs, including
the regression test for the clobber.
Design: plans/map-subgraph-branches-design.md §2.6, §3.7 (C5, D3).
Agent nodes marked teammates: true whose sub-agents run concurrently (map fan-out branches or multiple flagged agent nodes in one super-step) now form a team: each member gets a pre-provisioned inbox in a messaging-only PeerRegistry before any branch starts, a teammate roster injected into its prompt, peer resolution in agent__send_message, and a peers section in agent__list_running. Registries are scoped to a single fan-out and carry no lifecycle semantics: outputs still flow exclusively through collect_into/state reducers, finished peers reject new messages, and nothing registers in a supervisor. Also hardens the agent-recursion depth guard to work without a supervisor and adds validator warnings for zero-valued orchestration limits.
Graph agents previously derived can_spawn_agents from the presence of an agent node, so a pure-LLM-node graph could never spawn dynamic sub-agents. The three optional graph-level keys now override the derivation/defaults in AgentConfig::from_graph, enabling orchestrator graphs (can_spawn_agents: true with only llm nodes). Explicit false on a graph with agent nodes still runs those nodes; only dynamic spawning from llm nodes is disabled.
python3 first-start on fresh Windows runners (AV interpreter scans) blew
the 5s/10s/30s script timeouts. Drop the incidental python3 spawns from
the bash fixtures (pure-bash JSON extraction) and give the genuinely
python tests 60s headroom.
Unknown chat/reranker models resolved through the create-from-name
fallback now inherit their provider's family rules (require_max_tokens,
reasoning defaults, etc.) from the quirks overlay, and the model
completion table marks reasoning-capable models with a brain glyph.
Add a hidden --generate-models flag that rebuilds models.yaml from
models.dev and OpenRouter merged with the hand-owned quirks overlay,
regenerate the committed catalog with it (393 -> 1090 models), and
retire the Python updater. GitHub becomes fully quirks-owned since
upstream only tracks Copilot ids, legacy ids upstream dropped are
preserved as hand-owned quirks entries, and non-chat model families
(image/tts/audio/realtime) are excluded from generation.