Commit Graph
50 Commits
Author SHA1 Message Date
Dark-Alex-17 9693cdd4ac feat(TASK-033): add hook config schema across all scopes
Introduce src/hooks.rs as a types-only module (HookDef, HooksMap) and
plumb hooks:/global_hooks: config fields through every scope:

- Config + AppConfig hooks field, both Default impls, the manual
  from_config copy, and a COYOTE_HOOKS env override
- Role frontmatter: hand-parsed hooks arm, private field, getter, and
  JSON-inline re-serialization in Role::export (malformed maps degrade
  to None)
- AgentConfig + Graph: hooks + global_hooks on both structs, copied in
  AgentConfig::from_graph, with a per-agent global_hooks env override
- paths::hooks_dir() = <config_dir>/hooks with COYOTE_HOOKS_DIR override
- Commented hooks: block in the global config template (global scope
  only; no global_hooks key)

No engine or dispatch logic yet; existing configs parse unchanged.
2026-09-16 13:44:34 -06:00
Dark-Alex-17 18f5ada585 feat(TASK-029): review-gauntlet fault-only lane re-run loop
Give the review gauntlet a deterministic retry loop for lanes that FAULT
(PIPELINE-FAULT marker, missing verdict sentinel, or a nested graph's own
degraded-run wording) without ever re-running a lane that reached a real
verdict.

- graph.yaml: the four lane maps route to a new `retry_gate` script node
  (static `next: verdict_gate`; emits `_next: build_items` to retry).
  initial_state gains lane_attempts / kept_results / retry_lanes /
  review_incomplete / gauntlet_started_at. settings.timeout 24000 -> 69600
  (3 passes x 2 attempts x 11400 + 1200 margin).
- scripts/retry_gate.py (new): stashes every lane report that ran
  (completed and faulted alike) and restores reports a re-run pass
  overwrote with []; classifies with verdict_gate.py's sentinel regexes
  verbatim; counts attempts; retries while attempts < 3 and inside a
  45600 s wall-clock budget; otherwise records the lane in
  review_incomplete and falls through. Crash guard appends to
  signals_error and never retries.
- scripts/signals.py: stamps gauntlet_started_at before the git work so a
  failed diff still starts the clock.
- scripts/build_items.py: retry pass emits items only for retry_lanes
  (with attempt numbers), adds a `retried:` note to lanes_summary, resets
  retry_lanes; falsy-guarded stamp fallback; crash guard appends to
  signals_error and preserves lanes_summary.
- Tests: hermetic python3-guarded script tests for retry_gate /
  build_items / signals, graph wiring + initial_state pins, sentinel and
  LANE_KEYS cross-pins, retry-budget envelope vs settings.timeout, a
  first-pass golden payload, and an engine-level executor test proving a
  script `_next` back-edge re-fires a static fan-out and an empty map
  re-run clears its collect_into.

Plan: PLAN-review-retry section A items 1-3 and 5. Verdict/report surface
(section A items 4 and 6) is TASK-032.
2026-09-14 11:13:34 -06:00
Dark-Alex-17 300c7aeff0 fix(review-suite): pass verification_commands as a declared variable, never LLM-extracted from prose
verification_commands — the shell commands the adversary's run_checks stage
executes — were extracted by the LLM parse node from {{initial_prompt}}, a
flat prompt that also carries untrusted plan/diff text pasted from the repo
under review. A planted '## VERIFICATION' block was indistinguishable from the
caller's declaration: prompt injection -> arbitrary command execution.

- adversary + review-gauntlet graphs declare verification_commands as a graph
  variable (default '[]'); the key leaves initial_state (or_insert seeding
  would otherwise shadow it) and leaves both parse nodes' instructions,
  output_schema.properties and required.
- review-gauntlet forwards it to run_adversary via a structured inputs:
  passthrough (lone {{verification_commands}} template), not lane-prompt prose.
- run_checks.py accepts a JSON list or a JSON-encoded string of one (variables
  arrive as strings); '[]'/[]/missing = none declared; any other shape fails
  closed with a PIPELINE-FAULT (nothing executed) that verdict.py turns into
  DIVERGES complaint #1.
- architect/sisyphus spawn templates and both READMEs document the
  --variables / --agent-variable form and the trust boundary. Known residual
  (llm-node auto-merge of undeclared output keys) is disclosed in the docs.
- Tests: list/JSON-string acceptance, fail-closed no-execution proof,
  prompt-prose injection proof, verdict wiring, asset pins for both graphs and
  orchestrator configs, dispatch-inputs > variable-override > default
  precedence.
2026-09-14 10:50:34 -06:00
Dark-Alex-17 80ace77e44 feat(TASK-016): engine + test fixes from the Phase-1 re-review
- warn-per-retry test via shared test-only WarnCollector (src/testing.rs)
- extraction-placement test: extraction failures are never retried
- is_transient_error: typed reqwest/Elapsed pre-check + anchored 429 matchers
- outcome_from docstring corrected; validator warning for
  fallback+output_schema without state_updates (llm + agent)
- validator error for max_attempts == 0 (llm + agent); runtime backstop kept
- nits: generalized branch-escape error text, Continue payload comment,
  BFS test assignments assert, node_id threaded into AgentNodeExecutor warns
- bundled-graph warning baseline records 3 true-positive step-runner nodes
  (orient, edge_case_sweep, write_handoff) pending state_updates there
2026-09-14 10:50:33 -06:00
Dark-Alex-17 be0c5462ed feat(TASK-009): add fallback routing to agent nodes
Agent nodes gain an optional fallback target with llm-node parity: on any
failure (retries exhausted, hard error, or structured-extraction failure)
the failure chain is written into state as 'Agent node failed: <chain>'
and the chain routes to the fallback node. Without a fallback the error
propagates unchanged. Validator collects agent fallback edges for
missing-target checks, reachability, and map-branch locality.
2026-09-14 10:50:33 -06:00
Dark-Alex-17 1c68331738 feat(TASK-008): add shared transient matcher and retry support to agent nodes
Hoist the llm node's transient-error matcher to graph::is_transient_error,
extend it with broken-pipe / connection-error / error-sending-request
signatures, and give AgentNode an opt-in max_attempts retry loop with
llm-parity semantics: contexts applied before the transient check, fresh
wall-clock budget per attempt, peer identity (assignment + registry)
re-armed before each retry, retirement exactly once after the final
attempt, and structured extraction outside the loop.
2026-09-14 10:50:33 -06:00
Dark-Alex-17 d5d6dd9df4 test: fixed flaky windows timing test for graph agents 2026-09-12 02:00:25 -06:00
Dark-Alex-17 2e7cd6581e feat: seed variables into initial graph state 2026-09-11 22:42:07 -06:00
Dark-Alex-17 99fb6e24f1 fmt: applied formatting 2026-09-11 10:56:28 -06:00
Dark-Alex-17 24b5504e21 fix(graph): build peer retirement guards before spawning their tasks
A task aborted before its first poll never runs its body, so a guard
constructed inside the future did not exist yet and the pre-provisioned
teammate identity stayed messageable. Built outside and moved in, the
guard drops with the unpolled future on both the frontier and map items.

Also rewords the two timeout: 0 validator warnings: the graph-level one
no longer claims max_loop_iterations always applies (it may be 0 too),
and the node-level one names the enclosing bounds that still end the
node instead of saying it runs until it returns.
2026-09-11 10:56:28 -06:00
Dark-Alex-17 778aa6449c fix(graph): bound concurrency caps by the semaphore permit limit
Semaphore::new panics above tokio's MAX_PERMITS, so a fixed or templated
map cap (or settings.max_concurrency) that large crashed the run instead
of erroring. The validator rejects both at load, resolve_max_concurrency
rejects every arm at run time, and the executor checks the graph setting
before building its own semaphore, so validation mode makes no difference.

Also corrects run_child_agent_with_graph_inputs' contract comment: inputs
for a config-only agent are rejected, not ignored.
2026-09-11 10:56:28 -06:00
Dark-Alex-17 a9f89f0414 test(graph): wait for the dispatcher before aborting the retirement test
On slow runners bash start-up alone can exceed the fixed 300 ms delay, so
the abort landed before the worker tasks (and their retirement guards)
existed and the observer saw nothing. The dispatcher now leaves a marker
and the trigger waits for it.
2026-09-11 10:56:28 -06:00
Dark-Alex-17 1a5824ce4f fix(graph): leave output absent after state_updates when it was absent before 2026-09-11 10:56:28 -06:00
Dark-Alex-17 cce8381962 feat(graph): thread the graph abort into llm nodes and tool execution
LlmNodeExecutor::execute now takes the graph's abort signal and threads
it through run -> run_with_retries -> run_chat_loop, replacing the
loop-private signal, so an in-flight model call is interrupted and every
turn starts with an abort check that bails 'llm node aborted' before any
client is created.

run_llm_function gains an optional abort signal: the synchronous tool
wait loop kills the child and returns a 'Tool call ... aborted' error
within one poll interval when it is set. The tool dispatcher passes the
session abort; the agent _instructions runner passes None.
2026-09-11 10:56:28 -06:00
Dark-Alex-17 1ea755e864 feat(graph): abort a graph run on Ctrl-C from anywhere
A graph run now observes user interrupts wherever it is: GraphExecutor::run
spawns a run-scoped bridge that maps SIGINT or the enclosing session abort
onto the graph's own abort flag (only when a session signal exists; a
pre-set session trips a synchronous check). The frontier join selects on
the abort and, like the timeout path, cancels every in-flight branch task,
failing the run with 'Graph ... aborted during super-step'.

Branch and map item tasks are cancellation-owned via TaskCancelGuard, so
dropping a map task's future no longer detaches its item chains. Peer
retirement is a Drop guard (PeerRetireGuard) constructed before the
semaphore acquire and dropped explicitly right after step(), so the
success-path ordering is unchanged while task abort, panic, and the
pre-step abort return all still retire the identity.
2026-09-11 10:56:28 -06:00
Dark-Alex-17 3aa35e1259 feat(graph): treat max_loop_iterations: 0 as no visit cap
Both enforcement sites (frontier loop and map chain step) skip the
comparison when the cap is 0; visits are still counted and logged.
Adds an executor test that loops past the default cap with 0, a test
pinning the frontier cap message for a non-zero value, and a map-chain
twin at 0. (design §3.14 / C22)
2026-09-11 10:56:27 -06:00
Dark-Alex-17 d630c7e30b feat(graph): treat timeout: 0 as no wall-clock bound
A zero on any of the five timeout fields (settings.timeout, agent, script,
llm, rag) now disables the bound instead of firing an immediate
"timed out after 0s" or graph bail. Unset values keep their defaults
(agent 300, script 30, rag 120, llm/settings none); non-zero values are
unchanged. One resolution helper, wall_clock(secs) -> Option<Duration>,
feeds all five call sites; the C17 peer-retirement mark and every error
message stay where they were.

The one existing test that relied on timeout: 0 firing
(run_item_chain_marks_identity_finished_when_agent_step_times_out) moves
to timeout: 1 with its 5s hold unchanged.

Design §3.13 / C21.
2026-09-11 10:56:27 -06:00
Dark-Alex-17 3393123baf feat(graph): seed a child graph agent's state from an agent node's inputs map
Agent nodes gain an optional `inputs:` map of templates resolved against
the parent state and overlaid on the child graph agent's initial_state
before its executor starts. A lone {{key}} keeps the state value's JSON
type; mixed text renders to a string; initial_prompt is still owned by the
dispatcher. run_child_agent and run_active_agent_graph keep their
signatures as wrappers over the new *_with_inputs variants, and
run_agent_for_graph rejects inputs aimed at a config-only agent or
containing initial_prompt.

Design: plans/map-subgraph-branches-design.md §3.12 (C18), task T5.
2026-09-11 10:56:27 -06:00
Dark-Alex-17 0bef0f2c39 fix(graph): retire the teammate identity before structured extraction
PR #24 follow-up 10. The identity was only retired by the frontier and
chain-exit safety nets, so a peer stayed messageable during
structured::extract after its agent had already stopped. Mark it
finished the moment the agent future resolves, on success and on both
error paths.
2026-09-11 10:56:27 -06:00
Dark-Alex-17 b4a73aae7f test(graph): pin teammate retirement on agent timeout and frontier completion 2026-09-11 10:56:27 -06:00
Dark-Alex-17 0083cf0c42 test(graph): cover map subgraph chains, output contract and teammate lifetime 2026-09-11 10:56:26 -06:00
Dark-Alex-17 f1cf9a6ae7 feat(graph): run map branches as per-item subgraph chains
A map item no longer runs a single branch node; it walks the subgraph
reachable from `branch` over `next`/`fallback` edges (branch_subgraph),
one chain per item, holding one semaphore permit for the whole chain.
Chain steps go through the shared `step()` so llm retries, fallbacks,
script `_next` and agent timeouts keep their existing semantics. A node
without `next` ends the chain (StepContext.branch_mode), a route outside
the subgraph, a fan-out, an end node or a loop past
max_loop_iterations fails the item, and every item error carries
`map node 'X': sub-branch [i] failed at node 'Y' (step n)`.

`output_key` is removed from each item's fork before the chain runs, so
the collected value must be written by the chain rather than inherited
from the parent.

Teammate identities are now per item for the whole chain: provisioned
when any flagged agent is in the subgraph, armed only before
`teammates: true` agent steps, and retired at chain exit. mark_finished
moves out of run_agent_for_graph to the two provisioning sites (frontier
task and chain exit), so timed-out and early-failing agents are also
marked finished.
2026-09-11 10:56:26 -06:00
Dark-Alex-17 47edaa35ff feat: teammates flag enabling peer messaging between concurrent graph agent nodes
Agent nodes marked teammates: true whose sub-agents run concurrently (map fan-out branches or multiple flagged agent nodes in one super-step) now form a team: each member gets a pre-provisioned inbox in a messaging-only PeerRegistry before any branch starts, a teammate roster injected into its prompt, peer resolution in agent__send_message, and a peers section in agent__list_running. Registries are scoped to a single fan-out and carry no lifecycle semantics: outputs still flow exclusively through collect_into/state reducers, finished peers reject new messages, and nothing registers in a supervisor. Also hardens the agent-recursion depth guard to work without a supervisor and adds validator warnings for zero-valued orchestration limits.
2026-09-09 16:44:23 -06:00
Dark-Alex-17 9a5f587e74 test: deflake windows graph script tests
python3 first-start on fresh Windows runners (AV interpreter scans) blew
the 5s/10s/30s script timeouts. Drop the incidental python3 spawns from
the bash fixtures (pure-bash JSON extraction) and give the genuinely
python tests 60s headroom.
2026-09-03 14:09:14 -06:00
Dark-Alex-17 92d9464b38 feat(mcp): enforce per-server tool allowlists across runtime, jobs, agents, and graph nodes 2026-08-27 14:43:18 -06:00
Dark-Alex-17 bfb8105682 fix(graph): gate unix-only test imports behind cfg(unix)
The executor integration-test module hoisted job-test paths into
module-level imports, but their only consumer is a #[cfg(unix)] test —
on Windows the imports went unused and failed -D warnings.
2026-08-26 13:00:16 -06:00
Dark-Alex-17 4e50b4ff4a refactor: Modified the naming of several generalized supervisor values 2026-08-26 12:43:51 -06:00
Dark-Alex-17 28018f33c9 test(jobs): add feature, hardening, and surface test matrix for background jobs
Covers the plan's T7 matrix: zero-diff invariants when jobs are off
(byte-identical tool lists and prompts, None-vs-Some select_functions),
validation hardening (shell/path-shaped/PATH-resolvable names, undeclared
MCP servers, non-whitelisted and context-filtered tools, mapping-tool
aliases, mid-batch tool-scope freshness), process lifecycle (grandchild
process-group kill, pgid clear after normal completion, panic skips the
completion notification), guardrail behavior (finished-job discard on
force-terminate, bounded inject-then-terminate iteration burn), surface
conformance (concrete_tool_names exclusion, toggle rejection, tools_info
listing, infra preservation under empty filters), supervisor swaps
(use_agent/exit_agent kill running jobs, child contexts cannot reach
parent job ids), and graph-node job lifecycle with deferred notification
drain.
2026-08-25 20:33:10 -06:00
Dark-Alex-17 644d899f78 fix: Prevent infinite hangs in coder agent and implement timeouts for LLM API calls and interactive tools 2026-08-14 15:22:25 -06:00
Dark-Alex-17 e6da252a5a feat: Removed indicatif spinners. The UX just won't stop clobbering for parallel graph nodes 2026-05-22 12:56:04 -06:00
Dark-Alex-17 558b764db8 feat: Added agent variables support for graph agents and improved script executor to use the same environment variables as normal agent tool calling for further flexibility 2026-05-21 13:27:33 -06:00
Dark-Alex-17 0bb312a85c feat: Improved UX with colored spinners for parallel graph agents and no clobbering outputs for sub-agents 2026-05-21 13:00:44 -06:00
Dark-Alex-17 597f823bdf fmt: cleaned up graph implementation 2026-05-21 11:27:29 -06:00
Dark-Alex-17 81c037515e feat: improved UX for parallel graph execution 2026-05-20 18:54:20 -06:00
Dark-Alex-17 98d16d9a56 fix: bug in next_single method and improved outcome handling for LLM node execution 2026-05-20 16:27:25 -06:00
Dark-Alex-17 26de81e84e test: implemented integration tests for the parallel frontier-based graph scheduling 2026-05-20 16:09:07 -06:00
Dark-Alex-17 20c28b55d5 feat: added branch progress tracker for better visualization of parallel graph super-steps 2026-05-20 15:50:38 -06:00
Dark-Alex-17 9a061944ae feat: created the RenderMode enum to suppress stdout streaming during parallel graph super-steps 2026-05-20 15:32:03 -06:00
Dark-Alex-17 1f50af0974 feat: Full support for map node types 2026-05-20 15:15:58 -06:00
Dark-Alex-17 bdacf9fc78 feat: implemented the frontier-based scheduling for the graph executor with simplified state management (gotta love .clone) 2026-05-20 13:48:55 -06:00
Dark-Alex-17 8fb0eece4b feat: scaffolding work for fan-out nodes for parallel branch execution support and stubbed out Map node types 2026-05-20 11:37:23 -06:00
Dark-Alex-17 5bd0766a60 style: Cleaned up all graph agent code 2026-05-18 13:46:52 -06:00
Dark-Alex-17 503c9b4699 feat: migrated llm node validation to graph loading time instead of graph runtime 2026-05-18 11:51:47 -06:00
Dark-Alex-17 7a8b09542d feat: ripped out user input timeout scaffolding for approval and input node types; implementation can't be done cleanly 2026-05-18 11:32:34 -06:00
Dark-Alex-17 8a2f18204f feat: initial support for RAG nodes in the graph execution system 2026-05-15 14:11:23 -06:00
Dark-Alex-17 c70ac98223 feat: implemented structured logging for graph execution 2026-05-15 13:17:42 -06:00
Dark-Alex-17 4b38f53488 refactor: migrated the next_node and apply_state_updates logic for LLM nodes into the LlmExecutor 2026-05-14 12:08:55 -06:00
Dark-Alex-17 186422ff58 feat: scaffolded together the initial llm node type and its executor 2026-05-14 11:57:18 -06:00
Dark-Alex-17 9bc4f8b621 feat: wired together graph execution and agent graph dispatch 2026-05-14 11:10:45 -06:00
Dark-Alex-17 84497d3d65 feat: implemented support for the graph executor 2026-05-13 14:29:45 -06:00