feat(agents): advertise declared agent variables in agent__list_available
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@@ -1258,7 +1258,7 @@ fn load_agent_description(name: &str) -> String {
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String::new()
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}
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fn load_agent_variables(name: &str) -> Vec<AgentVariable> {
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pub fn load_agent_variables(name: &str) -> Vec<AgentVariable> {
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if let Ok(config) = AgentConfig::load(&paths::agent_config_file(name)) {
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return config.variables;
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}
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@@ -28,7 +28,7 @@ pub(crate) use self::agent::AgentConfig;
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pub(crate) use self::agent::default_max_agent_depth;
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pub use self::agent::{
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Agent, AgentVariable, AgentVariables, complete_agent_variables, list_agents,
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list_agents_with_descriptions,
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list_agents_with_descriptions, load_agent_variables,
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};
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#[allow(unused_imports)]
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pub use self::app_config::AppConfig;
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@@ -87,7 +87,7 @@ pub(in crate::config) const DEFAULT_SPAWN_INSTRUCTIONS: &str = indoc! {"
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| `agent__spawn` | Spawn a subagent in the background. Returns an `id` immediately. Optional `variables` (string map) sets the target agent's declared variables, overriding inherited values. |
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| `agent__check` | Non-blocking status probe: running or finished. Never returns/consumes the result — use `agent__collect`. |
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| `agent__collect` | Blocking wait: wait for an agent to finish, return its output. |
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| `agent__list_available` | List all agent types you can spawn (name + description). Use this to discover specialists before calling `agent__spawn`. |
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| `agent__list_available` | List all agent types you can spawn (name + description + declared variables). Use this to discover specialists and the `variables` they accept before calling `agent__spawn`. |
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| `agent__list_running` | List all subagents YOU have spawned, with their status. |
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| `agent__cancel` | Cancel a running agent by ID. |
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| `agent__task_create` | Create a task in the dependency-aware task queue. Optional `variables` (string map) is passed to the auto-dispatched agent. |
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