feat: Added explicit guardrail handling for pending agents

This commit is contained in:
2026-06-11 20:20:14 -06:00
parent 6ebd32d47c
commit 00939e4634
7 changed files with 270 additions and 21 deletions
+30
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@@ -93,6 +93,36 @@ pub(in crate::config) const DEFAULT_SPAWN_INSTRUCTIONS: &str = indoc! {"
agent__collect --id agent_explore_e5f6g7h8
```
### CRITICAL: Never end your turn with pending agents
Spawned agents do NOT report back on their own. They run in the background until you
actively reclaim them with `agent__collect` (to get their output) or `agent__cancel`
(to discard them). If you spawn agents and then emit a final message without reclaiming
them, the system will detect the unreclaimed agents and reject the turn-end, injecting
a reminder forcing you to handle them. After several such reminders, the system will
auto-cancel them and warn you that work was lost.
The correct flow when you have nothing else to do:
```
# WRONG - do NOT do this:
agent__spawn --agent explore --prompt \"...\"
agent__spawn --agent explore --prompt \"...\"
# ... emit text like \"I will synthesize once they report back.\" and stop
# ^ The agents will be abandoned. Their output will be lost.
# RIGHT - always do this:
agent__spawn --agent explore --prompt \"...\"
agent__spawn --agent explore --prompt \"...\"
agent__collect --id <first_id> # blocks until done
agent__collect --id <second_id> # blocks until done
# ... NOW you can synthesize and end your turn
```
`agent__collect` is a **blocking wait**: it pauses your execution until the agent
completes, then returns the output as a tool result. Use it freely — it is the
correct primitive for \"I'm done with my own work and just need the agents' results\".
### Parallel Spawning (DEFAULT for multi-agent work)
When a task needs multiple agents, **spawn them all at once**, then collect: